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// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Rewrite "-float" to "0.0 - float" to work around unary minus operator on float issue on Intel Mac
// OSX 10.11.
#ifndef COMPILER_TRANSLATOR_TREEOPS_APPLE_REWRITEUNARYMINUSOPERATORFLOAT_H_
#define COMPILER_TRANSLATOR_TREEOPS_APPLE_REWRITEUNARYMINUSOPERATORFLOAT_H_
#include "common/angleutils.h"
namespace sh
{
class TCompiler;
class TIntermNode;
#if defined(ANGLE_ENABLE_GLSL) && defined(ANGLE_ENABLE_APPLE_WORKAROUNDS)
[[nodiscard]] bool RewriteUnaryMinusOperatorFloat(TCompiler *compiler, TIntermNode *root);
#else
[[nodiscard]] ANGLE_INLINE bool RewriteUnaryMinusOperatorFloat(TCompiler *compiler,
TIntermNode *root)
{
UNREACHABLE();
return false;
}
#endif
} // namespace sh
#endif // COMPILER_TRANSLATOR_TREEOPS_APPLE_REWRITEUNARYMINUSOPERATORFLOAT_H_