Name Description Size
ChangeAttributeTransaction.cpp 5365
ChangeAttributeTransaction.h A transaction that changes an attribute of a content node. This transaction covers add, remove, and change attribute. 3110
ChangeStyleTransaction.cpp 11925
ChangeStyleTransaction.h A transaction that changes the value of a CSS inline style of a content node. This transaction covers add, remove, and change a property's value. 5117
CompositionTransaction.cpp 17611
CompositionTransaction.h CompositionTransaction stores all edit for a composition, i.e., from compositionstart event to compositionend event. E.g., inserting a composition string, modifying the composition string or its IME selection ranges and commit or cancel the composition. 3584
crashtests 144
CreateElementTransaction.cpp 8940
CreateElementTransaction.h A transaction that creates a new node in the content tree. 2861
CSSEditUtils.cpp 47451
CSSEditUtils.h Answers true if the given combination element_name/attribute_name has a CSS equivalence in this implementation. @param aNode [IN] A DOM node. @param aProperty [IN] An atom containing a HTML tag name. @param aAttribute [IN] An atom containing a HTML attribute carried by the element above. @return A boolean saying if the tag/attribute has a CSS equiv. 20817
DeleteNodeTransaction.cpp 6044
DeleteNodeTransaction.h A transaction that deletes a single element 2295
DeleteRangeTransaction.cpp 12929
DeleteRangeTransaction.h A transaction that deletes an entire range in the content tree 4786
DeleteTextTransaction.cpp 6322
DeleteTextTransaction.h A transaction that removes text from a content node. 3432
EditAction.h EditAction indicates which operation or command causes running the methods of editors. 27255
EditActionListener.h __editActionListener_h__ 464
EditAggregateTransaction.cpp 5561
EditAggregateTransaction.h base class for all document editing transactions that require aggregation. provides a list of child transactions. 2028
EditorBase.cpp 248498
EditorBase.h Implementation of an editor object. it will be the controller/focal point for the main editor services. i.e. the GUIManager, publishing, transaction manager, event interfaces. the idea for the event interfaces is to have them delegate the actual commands to the editor independent of the XPFE implementation. 110278
EditorCommands.cpp mozilla::EditorCommand **************************************************************************** 37552
EditorCommands.h EditorCommandParamType tells you that EditorCommand subclasses refer which type in nsCommandParams (e.g., bool or nsString) or do not refer. If they refer some types, also set where is in nsCommandParams, e.g., whether "state_attribute" or "state_data". 36637
EditorController.cpp 6266
EditorController.h 923
EditorDOMPoint.h EditorDOMPoint and EditorRawDOMPoint are simple classes which refers a point in the DOM tree at creating the instance or initializing the instance with calling Set(). EditorDOMPoint refers container node (and child node if it's already set) with nsCOMPtr. EditorRawDOMPoint refers them with raw pointer. So, EditorRawDOMPoint is useful when you access the nodes only before changing DOM tree since increasing refcount may appear in micro benchmark if it's in a hot path. On the other hand, if you need to refer them even after changing DOM tree, you must use EditorDOMPoint. When initializing an instance only with child node or offset, the instance starts to refer the child node or offset in the container. In this case, the other information hasn't been initialized due to performance reason. When you retrieve the other information with calling Offset() or GetChild(), the other information is computed with the current DOM tree. Therefore, e.g., in the following case, the other information may be different: EditorDOMPoint pointA(container1, childNode1); EditorDOMPoint pointB(container1, childNode1); Unused << pointA.Offset(); // The offset is computed now. container1->RemoveChild(childNode1->GetPreviousSibling()); Unused << pointB.Offset(); // Now, pointB.Offset() equals pointA.Offset() - 1 similarly: EditorDOMPoint pointA(container1, 5); EditorDOMPoint pointB(container1, 5); Unused << pointA.GetChild(); // The child is computed now. container1->RemoveChild(childNode1->GetFirstChild()); Unused << pointB.GetChild(); // Now, pointB.GetChild() equals // pointA.GetChild()->GetPreviousSibling(). So, when you initialize an instance only with one information, you need to be careful when you access the other information after changing the DOM tree. When you need to lock the child node or offset and recompute the other information with new DOM tree, you can use AutoEditorDOMPointOffsetInvalidator and AutoEditorDOMPointChildInvalidator. 47160
EditorEventListener.cpp for any window 44513
EditorEventListener.h DetachedFromEditor() returns true if editor was detached. Otherwise, false. 4144
EditorUtils.cpp mozilla::EditActionResult *************************************************************************** 29425
EditorUtils.h EditResult returns nsresult and preferred point where selection should be collapsed or the range where selection should select. NOTE: If we stop modifying selection at every DOM tree change, perhaps, the following classes need to inherit this class. 46287
EditTransactionBase.cpp 3567
EditTransactionBase.h Base class for all document editing transactions. 3467
HTMLAbsPositionEditor.cpp 33482
HTMLAnonymousNodeEditor.cpp 21767
HTMLEditor.cpp HTMLEditor::AutoSelectionRestorer *************************************************************************** 227749
HTMLEditor.h The HTML editor implementation.<br> Use to edit HTML document represented as a DOM tree. 203779
HTMLEditorCommands.cpp mozilla::StateUpdatingCommandBase *************************************************************************** 48058
HTMLEditorController.cpp 5805
HTMLEditorController.h mozllla_HTMLEditorController_h__ 798
HTMLEditorDataTransfer.cpp 154311
HTMLEditorDeleteHandler.cpp AutoSetTemporaryAncestorLimiter ************************************************************************** 234452
HTMLEditorDocumentCommands.cpp mozilla::SetDocumentStateCommand Commands for document state that may be changed via doCommandParams As of 11/11/02, this is just "cmd_setDocumentModified" Note that you can use the same command class, SetDocumentStateCommand, for more than one of this type of command We check the input command param for different behavior *************************************************************************** 17835
HTMLEditorEventListener.cpp 15001
HTMLEditorEventListener.h Connect() fails if aEditorBase isn't an HTMLEditor instance. 3293
HTMLEditorObjectResizer.cpp mozilla::HTMLEditor **************************************************************************** 54332
HTMLEditorState.cpp ListElementSelectionState ************************************************************************** 22722
HTMLEditSubActionHandler.cpp first some helpful functors we will use ****************************************************** 413385
HTMLEditUtils.cpp 71448
HTMLEditUtils.h IsSimplyEditableNode() returns true when aNode is simply editable. This does NOT means that aNode can be removed from current parent nor aNode's data is editable. 82866
HTMLInlineTableEditor.cpp 17917
HTMLStyleEditor.cpp 106918
HTMLTableEditor.cpp Stack based helper class for restoring selection after table edit. 161368
InsertNodeTransaction.cpp 7419
InsertNodeTransaction.h A transaction that inserts a single element 2852
InsertTextTransaction.cpp 6903
InsertTextTransaction.h A transaction that inserts text into a content node. 2934
InternetCiter.cpp Mail citations using the Internet style: > This is a citation. 10779
InternetCiter.h Mail citations using standard Internet style. 873
JoinNodeTransaction.cpp 6599
JoinNodeTransaction.h A transaction that joins two nodes E1 (left node) and E2 (right node) into a single node E. The children of E are the children of E1 followed by the children of E2. After DoTransaction() and RedoTransaction(), E1 is removed from the content tree and E2 remains. 2898
ManualNAC.h Smart pointer class to own "manual" Native Anonymous Content, and perform the necessary registration and deregistration on the parent element. 3826 2689
PlaceholderTransaction.cpp 12338
PlaceholderTransaction.h An aggregate transaction that knows how to absorb all subsequent transactions with the same name. This transaction does not "Do" anything. But it absorbs other transactions via merge, and can undo/redo the transactions it has absorbed. 3472
ReplaceTextTransaction.cpp 7532
ReplaceTextTransaction.h 3003
SelectionState.cpp mozilla::SelectionState Class for recording selection info. Stores selection as collection of { {startnode, startoffset} , {endnode, endoffset} } tuples. Can't store ranges since dom gravity will possibly change the ranges. **************************************************************************** 18887
SelectionState.h A helper struct for saving/setting ranges. 15452
SplitNodeTransaction.cpp 9058
SplitNodeTransaction.h A transaction that splits a node into two identical nodes, with the children divided between the new nodes. 2972
tests 288
TextEditor.cpp 35030
TextEditor.h The text editor implementation. Use to edit text document represented as a DOM tree. 22376
TextEditorDataTransfer.cpp 10463
TextEditSubActionHandler.cpp 29008
TypeInState.cpp mozilla::TypeInState ***************************************************************** 18278
TypeInState.h PreHandleMouseEvent() is called when `HTMLEditorEventListener` receives "mousedown" and "mouseup" events. Note that `aMouseDownOrUpEvent` may not be acceptable event for the `HTMLEditor`, but this is called even in the case because the event may cause a following `OnSelectionChange()` call. 5987
WSRunObject.cpp 176229
WSRunObject.h WSScanResult is result of ScanNextVisibleNodeOrBlockBoundaryFrom(), ScanPreviousVisibleNodeOrBlockBoundaryFrom(), and their static wrapper methods. This will have information of found visible content (and its position) or reached block element or topmost editable content at the start of scanner. 66533