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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MenuBarListener.h"
#include "XULButtonElement.h"
#include "mozilla/Attributes.h"
#include "nsISound.h"
// Drag & Drop, Clipboard
#include "nsWidgetsCID.h"
#include "nsCOMPtr.h"
#include "nsContentUtils.h"
#include "nsPIWindowRoot.h"
#include "nsIFrame.h"
#include "mozilla/BasicEvents.h"
#include "mozilla/Preferences.h"
#include "mozilla/LookAndFeel.h"
#include "mozilla/StaticPrefs_ui.h"
#include "mozilla/TextEvents.h"
#include "mozilla/dom/Document.h"
#include "mozilla/dom/Event.h"
#include "mozilla/dom/EventBinding.h"
#include "mozilla/dom/KeyboardEvent.h"
#include "mozilla/dom/KeyboardEventBinding.h"
#include "mozilla/dom/XULButtonElement.h"
#include "mozilla/dom/XULMenuBarElement.h"
#include "mozilla/dom/XULMenuParentElement.h"
#include "nsXULPopupManager.h"
namespace mozilla::dom {
NS_IMPL_ISUPPORTS(MenuBarListener, nsIDOMEventListener)
MenuBarListener::MenuBarListener(XULMenuBarElement& aElement)
: mMenuBar(&aElement),
mEventTarget(aElement.GetComposedDoc()),
mAccessKeyDown(false),
mAccessKeyDownCanceled(false) {
MOZ_ASSERT(mEventTarget);
MOZ_ASSERT(mMenuBar);
// Hook up the menubar as a key listener on the whole document. This will
// see every keypress that occurs, but after everyone else does.
// Also hook up the listener to the window listening for focus events. This
// is so we can keep proper state as the user alt-tabs through processes.
mEventTarget->AddSystemEventListener(u"keypress"_ns, this, false);
mEventTarget->AddSystemEventListener(u"keydown"_ns, this, false);
mEventTarget->AddSystemEventListener(u"keyup"_ns, this, false);
mEventTarget->AddSystemEventListener(u"mozaccesskeynotfound"_ns, this, false);
// Need a capturing event listener if the user has blocked pages from
// overriding system keys so that we can prevent menu accesskeys from being
// cancelled.
mEventTarget->AddEventListener(u"keydown"_ns, this, true);
// mousedown event should be handled in all phase
mEventTarget->AddEventListener(u"mousedown"_ns, this, true);
mEventTarget->AddEventListener(u"mousedown"_ns, this, false);
mEventTarget->AddEventListener(u"blur"_ns, this, true);
mEventTarget->AddEventListener(u"MozDOMFullscreen:Entered"_ns, this, false);
// Needs to listen to the deactivate event of the window.
RefPtr<EventTarget> top = nsContentUtils::GetWindowRoot(mEventTarget);
if (!NS_WARN_IF(!top)) {
top->AddSystemEventListener(u"deactivate"_ns, this, true);
}
}
////////////////////////////////////////////////////////////////////////
MenuBarListener::~MenuBarListener() {
MOZ_ASSERT(!mEventTarget, "Should've detached always");
}
void MenuBarListener::Detach() {
if (!mMenuBar) {
MOZ_ASSERT(!mEventTarget);
return;
}
mEventTarget->RemoveSystemEventListener(u"keypress"_ns, this, false);
mEventTarget->RemoveSystemEventListener(u"keydown"_ns, this, false);
mEventTarget->RemoveSystemEventListener(u"keyup"_ns, this, false);
mEventTarget->RemoveSystemEventListener(u"mozaccesskeynotfound"_ns, this,
false);
mEventTarget->RemoveEventListener(u"keydown"_ns, this, true);
mEventTarget->RemoveEventListener(u"mousedown"_ns, this, true);
mEventTarget->RemoveEventListener(u"mousedown"_ns, this, false);
mEventTarget->RemoveEventListener(u"blur"_ns, this, true);
mEventTarget->RemoveEventListener(u"MozDOMFullscreen:Entered"_ns, this,
false);
RefPtr<EventTarget> top = nsContentUtils::GetWindowRoot(mEventTarget);
if (!NS_WARN_IF(!top)) {
top->RemoveSystemEventListener(u"deactivate"_ns, this, true);
}
mMenuBar = nullptr;
mEventTarget = nullptr;
}
void MenuBarListener::ToggleMenuActiveState(ByKeyboard aByKeyboard) {
RefPtr menuBar = mMenuBar;
if (menuBar->IsActive()) {
menuBar->SetActive(false);
} else {
if (aByKeyboard == ByKeyboard::Yes) {
menuBar->SetActiveByKeyboard();
}
// This will activate the menubar if needed.
menuBar->SelectFirstItem();
}
}
////////////////////////////////////////////////////////////////////////
nsresult MenuBarListener::KeyUp(Event* aKeyEvent) {
WidgetKeyboardEvent* nativeKeyEvent =
aKeyEvent->WidgetEventPtr()->AsKeyboardEvent();
if (!nativeKeyEvent) {
return NS_OK;
}
// handlers shouldn't be triggered by non-trusted events.
if (!nativeKeyEvent->IsTrusted()) {
return NS_OK;
}
const auto accessKey = LookAndFeel::GetMenuAccessKey();
if (!accessKey || !StaticPrefs::ui_key_menuAccessKeyFocuses()) {
return NS_OK;
}
// On a press of the ALT key by itself, we toggle the menu's
// active/inactive state.
if (!nativeKeyEvent->DefaultPrevented() && mAccessKeyDown &&
!mAccessKeyDownCanceled && nativeKeyEvent->mKeyCode == accessKey) {
// The access key was down and is now up, and no other
// keys were pressed in between.
bool toggleMenuActiveState = true;
if (!mMenuBar->IsActive()) {
// If the focused content is in a remote process, we should allow the
// focused web app to prevent to activate the menubar.
if (nativeKeyEvent->WillBeSentToRemoteProcess()) {
nativeKeyEvent->StopImmediatePropagation();
nativeKeyEvent->MarkAsWaitingReplyFromRemoteProcess();
return NS_OK;
}
// First, close all existing popups because other popups shouldn't
// handle key events when menubar is active and IME should be
// disabled.
if (nsXULPopupManager* pm = nsXULPopupManager::GetInstance()) {
pm->Rollup({});
}
// If menubar active state is changed or the menubar is destroyed
// during closing the popups, we should do nothing anymore.
toggleMenuActiveState = !Destroyed() && !mMenuBar->IsActive();
}
if (toggleMenuActiveState) {
ToggleMenuActiveState(ByKeyboard::Yes);
}
}
mAccessKeyDown = false;
mAccessKeyDownCanceled = false;
if (!Destroyed() && mMenuBar->IsActive()) {
nativeKeyEvent->StopPropagation();
nativeKeyEvent->PreventDefault();
}
return NS_OK;
}
////////////////////////////////////////////////////////////////////////
nsresult MenuBarListener::KeyPress(Event* aKeyEvent) {
// if event has already been handled, bail
if (!aKeyEvent || aKeyEvent->DefaultPrevented()) {
return NS_OK; // don't consume event
}
// handlers shouldn't be triggered by non-trusted events.
if (!aKeyEvent->IsTrusted()) {
return NS_OK;
}
const auto accessKey = LookAndFeel::GetMenuAccessKey();
if (!accessKey) {
return NS_OK;
}
// If accesskey handling was forwarded to a child process, wait for
// the mozaccesskeynotfound event before handling accesskeys.
WidgetKeyboardEvent* nativeKeyEvent =
aKeyEvent->WidgetEventPtr()->AsKeyboardEvent();
if (!nativeKeyEvent) {
return NS_OK;
}
RefPtr<KeyboardEvent> keyEvent = aKeyEvent->AsKeyboardEvent();
uint32_t keyCode = keyEvent->KeyCode();
// Cancel the access key flag unless we are pressing the access key.
if (keyCode != accessKey) {
mAccessKeyDownCanceled = true;
}
#ifndef XP_MACOSX
// Need to handle F10 specially on Non-Mac platform.
if (nativeKeyEvent->mMessage == eKeyPress && keyCode == NS_VK_F10) {
if ((keyEvent->GetModifiersForMenuAccessKey() & ~MODIFIER_CONTROL) == 0) {
// If the keyboard event should activate the menubar and will be
// sent to a remote process, it should be executed with reply
// event from the focused remote process. Note that if the menubar
// is active, the event is already marked as "stop cross
// process dispatching". So, in that case, this won't wait
// reply from the remote content.
if (nativeKeyEvent->WillBeSentToRemoteProcess()) {
nativeKeyEvent->StopImmediatePropagation();
nativeKeyEvent->MarkAsWaitingReplyFromRemoteProcess();
return NS_OK;
}
// The F10 key just went down by itself or with ctrl pressed.
// In Windows, both of these activate the menu bar.
ToggleMenuActiveState(ByKeyboard::Yes);
if (mMenuBar && mMenuBar->IsActive()) {
# ifdef MOZ_WIDGET_GTK
if (RefPtr child = mMenuBar->GetActiveMenuChild()) {
// In GTK, this also opens the first menu.
child->OpenMenuPopup(false);
}
# endif
aKeyEvent->StopPropagation();
aKeyEvent->PreventDefault();
}
}
return NS_OK;
}
#endif // !XP_MACOSX
RefPtr menuForKey = GetMenuForKeyEvent(*keyEvent);
if (!menuForKey) {
#ifdef XP_WIN
// Behavior on Windows - this item is on the menu bar, beep and deactivate
// the menu bar.
// TODO(emilio): This is rather odd, and I cannot get the beep to work,
// but this matches what old code was doing...
if (mMenuBar && mMenuBar->IsActive() && mMenuBar->IsActiveByKeyboard()) {
if (nsCOMPtr<nsISound> sound = do_GetService("@mozilla.org/sound;1")) {
sound->Beep();
}
ToggleMenuActiveState(ByKeyboard::Yes);
}
#endif
return NS_OK;
}
// If the keyboard event matches with a menu item's accesskey and
// will be sent to a remote process, it should be executed with
// reply event from the focused remote process. Note that if the
// menubar is active, the event is already marked as "stop cross
// process dispatching". So, in that case, this won't wait
// reply from the remote content.
if (nativeKeyEvent->WillBeSentToRemoteProcess()) {
nativeKeyEvent->StopImmediatePropagation();
nativeKeyEvent->MarkAsWaitingReplyFromRemoteProcess();
return NS_OK;
}
RefPtr menuBar = mMenuBar;
menuBar->SetActiveByKeyboard();
// This will activate the menubar as needed.
menuForKey->OpenMenuPopup(true);
// The opened menu will listen next keyup event.
// Therefore, we should clear the keydown flags here.
mAccessKeyDown = mAccessKeyDownCanceled = false;
aKeyEvent->StopPropagation();
aKeyEvent->PreventDefault();
return NS_OK;
}
dom::XULButtonElement* MenuBarListener::GetMenuForKeyEvent(
KeyboardEvent& aKeyEvent) {
if (!aKeyEvent.IsMenuAccessKeyPressed()) {
return nullptr;
}
uint32_t charCode = aKeyEvent.CharCode();
bool hasAccessKeyCandidates = charCode != 0;
if (!hasAccessKeyCandidates) {
WidgetKeyboardEvent* nativeKeyEvent =
aKeyEvent.WidgetEventPtr()->AsKeyboardEvent();
AutoTArray<uint32_t, 10> keys;
nativeKeyEvent->GetAccessKeyCandidates(keys);
hasAccessKeyCandidates = !keys.IsEmpty();
}
if (!hasAccessKeyCandidates) {
return nullptr;
}
// Do shortcut navigation.
// A letter was pressed. We want to see if a shortcut gets matched. If
// so, we'll know the menu got activated.
return mMenuBar->FindMenuWithShortcut(aKeyEvent);
}
void MenuBarListener::ReserveKeyIfNeeded(Event* aKeyEvent) {
WidgetKeyboardEvent* nativeKeyEvent =
aKeyEvent->WidgetEventPtr()->AsKeyboardEvent();
if (nsContentUtils::ShouldBlockReservedKeys(nativeKeyEvent)) {
nativeKeyEvent->MarkAsReservedByChrome();
}
}
////////////////////////////////////////////////////////////////////////
nsresult MenuBarListener::KeyDown(Event* aKeyEvent) {
// handlers shouldn't be triggered by non-trusted events.
if (!aKeyEvent || !aKeyEvent->IsTrusted()) {
return NS_OK;
}
RefPtr<KeyboardEvent> keyEvent = aKeyEvent->AsKeyboardEvent();
if (!keyEvent) {
return NS_OK;
}
uint32_t theChar = keyEvent->KeyCode();
uint16_t eventPhase = keyEvent->EventPhase();
bool capturing = (eventPhase == dom::Event_Binding::CAPTURING_PHASE);
#ifndef XP_MACOSX
if (capturing && !mAccessKeyDown && theChar == NS_VK_F10 &&
(keyEvent->GetModifiersForMenuAccessKey() & ~MODIFIER_CONTROL) == 0) {
ReserveKeyIfNeeded(aKeyEvent);
}
#endif
const auto accessKey = LookAndFeel::GetMenuAccessKey();
if (accessKey && StaticPrefs::ui_key_menuAccessKeyFocuses()) {
bool defaultPrevented = aKeyEvent->DefaultPrevented();
// No other modifiers can be down.
// Especially CTRL. CTRL+ALT == AltGR, and we'll break on non-US
// enhanced 102-key keyboards if we don't check this.
bool isAccessKeyDownEvent =
(theChar == accessKey &&
(keyEvent->GetModifiersForMenuAccessKey() &
~LookAndFeel::GetMenuAccessKeyModifiers()) == 0);
if (!capturing && !mAccessKeyDown) {
// If accesskey isn't being pressed and the key isn't the accesskey,
// ignore the event.
if (!isAccessKeyDownEvent) {
return NS_OK;
}
// Otherwise, accept the accesskey state.
mAccessKeyDown = true;
// If default is prevented already, cancel the access key down.
mAccessKeyDownCanceled = defaultPrevented;
return NS_OK;
}
// If the pressed accesskey was canceled already or the event was
// consumed already, ignore the event.
if (mAccessKeyDownCanceled || defaultPrevented) {
return NS_OK;
}
// Some key other than the access key just went down,
// so we won't activate the menu bar when the access key is released.
mAccessKeyDownCanceled = !isAccessKeyDownEvent;
}
if (capturing && accessKey) {
if (GetMenuForKeyEvent(*keyEvent)) {
ReserveKeyIfNeeded(aKeyEvent);
}
}
return NS_OK; // means I am NOT consuming event
}
////////////////////////////////////////////////////////////////////////
nsresult MenuBarListener::Blur(Event* aEvent) {
if (!IsMenuOpen() && mMenuBar->IsActive()) {
ToggleMenuActiveState(ByKeyboard::No);
mAccessKeyDown = false;
mAccessKeyDownCanceled = false;
}
return NS_OK; // means I am NOT consuming event
}
////////////////////////////////////////////////////////////////////////
nsresult MenuBarListener::OnWindowDeactivated(Event* aEvent) {
// Reset the accesskey state because we cannot receive the keyup event for
// the pressing accesskey.
mAccessKeyDown = false;
mAccessKeyDownCanceled = false;
return NS_OK; // means I am NOT consuming event
}
bool MenuBarListener::IsMenuOpen() const {
auto* activeChild = mMenuBar->GetActiveMenuChild();
return activeChild && activeChild->IsMenuPopupOpen();
}
////////////////////////////////////////////////////////////////////////
nsresult MenuBarListener::MouseDown(Event* aMouseEvent) {
// NOTE: MouseDown method listens all phases
// Even if the mousedown event is canceled, it means the user don't want
// to activate the menu. Therefore, we need to record it at capturing (or
// target) phase.
if (mAccessKeyDown) {
mAccessKeyDownCanceled = true;
}
// Don't do anything at capturing phase, any behavior should be cancelable.
if (aMouseEvent->EventPhase() == dom::Event_Binding::CAPTURING_PHASE) {
return NS_OK;
}
if (!IsMenuOpen() && mMenuBar->IsActive()) {
ToggleMenuActiveState(ByKeyboard::No);
}
return NS_OK; // means I am NOT consuming event
}
////////////////////////////////////////////////////////////////////////
nsresult MenuBarListener::Fullscreen(Event* aEvent) {
if (mMenuBar->IsActive()) {
ToggleMenuActiveState(ByKeyboard::No);
}
return NS_OK;
}
////////////////////////////////////////////////////////////////////////
MOZ_CAN_RUN_SCRIPT_BOUNDARY nsresult
MenuBarListener::HandleEvent(Event* aEvent) {
// If the menu bar is collapsed, don't do anything.
if (!mMenuBar || !mMenuBar->GetPrimaryFrame() ||
!mMenuBar->GetPrimaryFrame()->StyleVisibility()->IsVisible()) {
return NS_OK;
}
nsAutoString eventType;
aEvent->GetType(eventType);
if (eventType.EqualsLiteral("keyup")) {
return KeyUp(aEvent);
}
if (eventType.EqualsLiteral("keydown")) {
return KeyDown(aEvent);
}
if (eventType.EqualsLiteral("keypress")) {
return KeyPress(aEvent);
}
if (eventType.EqualsLiteral("mozaccesskeynotfound")) {
return KeyPress(aEvent);
}
if (eventType.EqualsLiteral("blur")) {
return Blur(aEvent);
}
if (eventType.EqualsLiteral("deactivate")) {
return OnWindowDeactivated(aEvent);
}
if (eventType.EqualsLiteral("mousedown")) {
return MouseDown(aEvent);
}
if (eventType.EqualsLiteral("MozDOMFullscreen:Entered")) {
return Fullscreen(aEvent);
}
MOZ_ASSERT_UNREACHABLE("Unexpected eventType");
return NS_OK;
}
} // namespace mozilla::dom