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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/.
*
* The origin of this IDL file is
*
* Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C
* liability, trademark and document use rules apply.
*/
dictionary AudioBufferSourceOptions {
AudioBuffer? buffer;
float detune = 0;
boolean loop = false;
double loopEnd = 0;
double loopStart = 0;
float playbackRate = 1;
};
[Pref="dom.webaudio.enabled",
Exposed=Window]
interface AudioBufferSourceNode : AudioScheduledSourceNode {
constructor(BaseAudioContext context,
optional AudioBufferSourceOptions options = {});
[SetterThrows]
attribute AudioBuffer? buffer;
readonly attribute AudioParam playbackRate;
readonly attribute AudioParam detune;
attribute boolean loop;
attribute double loopStart;
attribute double loopEnd;
[Throws]
void start(optional double when = 0, optional double grainOffset = 0,
optional double grainDuration);
};
// Mozilla extensions
AudioBufferSourceNode includes AudioNodePassThrough;