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Test Info:

<!DOCTYPE HTML>
<html>
<head>
<script type="application/javascript" src="pc.js"></script>
</head>
<body>
<pre id="test">
<script type="application/javascript">
createHTML({
bug: "1017888",
title: "Renegotiation: add second audio stream, no bundle"
});
runNetworkTest(function (options = {}) {
options.bundle = false;
const test = new PeerConnectionTest(options);
addRenegotiation(test.chain,
[
function PC_LOCAL_ADD_SECOND_STREAM(test) {
test.setMediaConstraints([{audio: true}, {audio: true}],
[{audio: true}]);
// Since this is a NoBundle variant, adding a track will cause us to
// go back to checking.
test.pcLocal.expectIceChecking();
return test.pcLocal.getAllUserMediaAndAddStreams([{audio: true}]);
},
function PC_REMOTE_EXPECT_ICE_CHECKING(test) {
test.pcRemote.expectIceChecking();
},
],
[
function PC_REMOTE_CHECK_ADDED_TRACK(test) {
// We test both tracks to avoid an ordering problem
is(test.pcRemote._pc.getReceivers().length, 2,
"pcRemote should have two receivers");
const audioContext = new AudioContext();
// Start a tone so that the gUM call will record something even
// with --use-test-media-devices.
const tone = new LoopbackTone(audioContext, TEST_AUDIO_FREQ);
tone.start();
return Promise.all(test.pcRemote._pc.getReceivers().map(r => {
const analyser = new AudioStreamAnalyser(
new AudioContext(), new MediaStream([r.track]));
const freq = analyser.binIndexForFrequency(TEST_AUDIO_FREQ);
return analyser.waitForAnalysisSuccess(arr => arr[freq] > 200);
}))
.finally(() => tone.stop());
},
]
);
// TODO(bug 1093835): figure out how to verify if media flows through the new stream
test.setMediaConstraints([{audio: true}], [{audio: true}]);
return test.run();
});
</script>
</pre>
</body>
</html>