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Test Info: Warnings

  • This test gets skipped with pattern: (os == "win" && processor == "aarch64") appname == "seamonkey"
<!DOCTYPE HTML>
<html>
<head>
<title>Test playback of media files that should play OK</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
<script type="text/javascript" src="manifest.js"></script>
</head>
<body>
<pre id="test">
<script class="testbody" type="text/javascript">
var manager = new MediaTestManager;
function startTest(test, token) {
var video = document.createElement('video');
video.token = token;
manager.started(token);
video.src = test.name;
video.name = test.name;
video.playingCount = 0;
video._playedOnce = false;
var check = function(t, v) { return function() {
checkMetadata(t.name, v, test);
}}(test, video);
var noLoad = function(t, v) { return function() {
ok(false, t.name + " should not fire 'load' event");
}}(test, video);
function finish(v) {
removeNodeAndSource(v);
manager.finished(v.token);
}
function mayFinish(v) {
if (v.seenEnded && v.seenSuspend) {
finish(v);
}
}
var checkEnded = function(t, v) { return function() {
if (t.duration) {
ok(Math.abs(v.currentTime - t.duration) < 0.1,
t.name + " current time at end: " + v.currentTime);
}
is(v.readyState, v.HAVE_CURRENT_DATA, t.name + " checking readyState");
ok(v.ended, t.name + " checking playback has ended");
ok(v.playingCount > 0, "Expect at least one playing event");
v.playingCount = 0;
if (v._playedOnce) {
v.seenEnded = true;
mayFinish(v);
} else {
v._playedOnce = true;
v.play();
}
}}(test, video);
var checkSuspended = function(t, v) { return function() {
if (v.seenSuspend) {
return;
}
v.seenSuspend = true;
ok(true, t.name + " got suspend");
mayFinish(v);
}}(test, video);
var checkPlaying = function(t, v) { return function() {
is(t.name, v.name, "Should be testing file we think we're testing...");
v.playingCount++;
}}(test, video);
video.addEventListener("load", noLoad);
video.addEventListener("loadedmetadata", check);
video.addEventListener("playing", checkPlaying);
// We should get "ended" and "suspend" events for every resource
video.addEventListener("ended", checkEnded);
video.addEventListener("suspend", checkSuspended);
document.body.appendChild(video);
video.play();
}
manager.runTests(gReplayTests, startTest);
</script>
</pre>
</body>
</html>