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<!DOCTYPE HTML>
<html>
<body>
<script>
var loadsWaiting = 0;
var elements = [];
function checkAllLoaded() {
--loadsWaiting;
if (loadsWaiting == 0) {
parent.loadedAll(elements);
}
}
function loadedData(event) {
var e = event.target;
parent.ok(!elements.includes(e), "Element already loaded: " + e._name);
parent.info("Loaded " + e._name);
elements.push(e);
// Reset "onerror" handler to avoid triggering another error in removeNodeAndSource().
e.onerror = null;
checkAllLoaded();
}
function error(event) {
var e = event.target;
parent.info("Error " + e._name);
// Don't wait for the element encounting errors.
checkAllLoaded();
}
for (var i = 0; i < parent.gSmallTests.length; ++i) {
var test = parent.gSmallTests[i];
var elemType = /^audio/.test(test.type) ? "audio" : "video";
// Associate these elements with the subframe's document
var e = document.createElement(elemType);
e.preload = "metadata";
if (e.canPlayType(test.type)) {
e.src = test.name;
e._name = test.name;
e.onloadeddata = loadedData;
e.onerror = error;
e.load();
++loadsWaiting;
parent.info("Loading " + e._name);
}
}
if (loadsWaiting == 0) {
parent.todo(false, "Can't play anything");
} else {
parent.SimpleTest.waitForExplicitFinish();
}
</script>
</body>
</html>