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Test Info:
<script>
o1 = new window.AudioContext(3, 256, 44100);
o2 = o1.createBufferSource();
o3 = o1.createConvolver();
o3.normalize = false;
o3.buffer = function(){var buffer = o1.createBuffer(2, 1051, o1.sampleRate);for(var c=0; c<2; c++) {for(var i=0; i<1051; i++) {buffer.getChannelData(c)[i] = 1;}}return buffer;}();
o3.buffer = function(){var buffer = o1.createBuffer(2, 1112, o1.sampleRate);for(var c=0; c<2; c++) {for(var i=0; i<1112; i++) {buffer.getChannelData(c)[i] = 1;}}return buffer;}();
</script>