Source code
Revision control
Copy as Markdown
Other Tools
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES Utilities
* ------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
'use strict';
goog.provide('functional.gles3.es3fSamplerObjectTests');
goog.require('framework.common.tcuTestCase');
goog.require('modules.shared.glsSamplerObjectTest');
goog.scope(function() {
var es3fSamplerObjectTests = functional.gles3.es3fSamplerObjectTests;
var tcuTestCase = framework.common.tcuTestCase;
var glsSamplerObjectTest = modules.shared.glsSamplerObjectTest;
/** @type {WebGL2RenderingContext} */ var gl;
// TODO: implement glsSamplerObjectTest and validate constructors
es3fSamplerObjectTests.init = function() {
var testGroup = tcuTestCase.runner.testCases;
/** @type {Array<glsSamplerObjectTest.TestSpec>} */ var simpleTestCases = [
new glsSamplerObjectTest.TestSpec('diff_wrap_t', 'Different gl.TEXTURE_WRAP_T', gl.TEXTURE_2D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_wrap_s', 'Different gl.TEXTURE_WRAP_S', gl.TEXTURE_2D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_wrap_r', 'Different gl.TEXTURE_WRAP_R', gl.TEXTURE_2D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_min_filter', 'Different gl.TEXTURE_MIN_FILTER', gl.TEXTURE_2D,
new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_mag_filter', 'Different gl.TEXTURE_MAG_FILTER', gl.TEXTURE_2D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_max_lod', 'Different gl.TEXTURE_MAX_LOD', gl.TEXTURE_2D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, -999.0)
),
new glsSamplerObjectTest.TestSpec('diff_min_lod', 'Different gl.TEXTURE_MIN_LOD', gl.TEXTURE_2D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 100.0, 1000.0)
)
];
/** @type {tcuTestCase.DeqpTest} */ var simpleTexture2D = tcuTestCase.newTest('single_tex_2d', 'Simple 2D texture with sampler');
for (var testNdx = 0; testNdx < simpleTestCases.length; testNdx++)
simpleTexture2D.addChild(new glsSamplerObjectTest.TextureSamplerTest(simpleTestCases[testNdx]));
testGroup.addChild(simpleTexture2D);
/** @type {Array<glsSamplerObjectTest.TestSpec>} */ var multiTestCases = [
new glsSamplerObjectTest.TestSpec('diff_wrap_t', 'Different gl.TEXTURE_WRAP_T', gl.TEXTURE_2D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_wrap_s', 'Different gl.TEXTURE_WRAP_S', gl.TEXTURE_2D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_wrap_r', 'Different gl.TEXTURE_WRAP_R', gl.TEXTURE_2D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_min_filter', 'Different gl.TEXTURE_MIN_FILTER', gl.TEXTURE_2D,
new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_mag_filter', 'Different gl.TEXTURE_MAG_FILTER', gl.TEXTURE_2D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_max_lod', 'Different gl.TEXTURE_MAX_LOD', gl.TEXTURE_2D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, -999.0)
),
new glsSamplerObjectTest.TestSpec('diff_min_lod', 'Different gl.TEXTURE_MIN_LOD', gl.TEXTURE_2D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 100.0, 1000.0)
)
];
/** @type {tcuTestCase.DeqpTest} */ var multiTexture2D = tcuTestCase.newTest('multi_tex_2d', 'Multiple texture units 2D texture with sampler');
for (var testNdx = 0; testNdx < multiTestCases.length; testNdx++)
multiTexture2D.addChild(new glsSamplerObjectTest.MultiTextureSamplerTest(multiTestCases[testNdx]));
testGroup.addChild(multiTexture2D);
/** @type {Array<glsSamplerObjectTest.TestSpec>} */ var simpleTestCases3D = [
new glsSamplerObjectTest.TestSpec('diff_wrap_t', 'Different gl.TEXTURE_WRAP_T', gl.TEXTURE_3D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_wrap_s', 'Different gl.TEXTURE_WRAP_S', gl.TEXTURE_3D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_wrap_r', 'Different gl.TEXTURE_WRAP_R', gl.TEXTURE_3D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_min_filter', 'Different gl.TEXTURE_MIN_FILTER', gl.TEXTURE_3D,
new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_mag_filter', 'Different gl.TEXTURE_MAG_FILTER', gl.TEXTURE_3D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_max_lod', 'Different gl.TEXTURE_MAX_LOD', gl.TEXTURE_3D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, -999.0)
),
new glsSamplerObjectTest.TestSpec('diff_min_lod', 'Different gl.TEXTURE_MIN_LOD', gl.TEXTURE_3D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 100.0, 1000.0)
)
];
/** @type {tcuTestCase.DeqpTest} */ var simpleTexture3D = tcuTestCase.newTest('single_tex_3d', 'Simple 3D texture with sampler');
for (var testNdx = 0; testNdx < simpleTestCases3D.length; testNdx++)
simpleTexture3D.addChild(new glsSamplerObjectTest.TextureSamplerTest(simpleTestCases3D[testNdx]));
testGroup.addChild(simpleTexture3D);
/** @type {Array<glsSamplerObjectTest.TestSpec>} */ var multiTestCases3D = [
new glsSamplerObjectTest.TestSpec('diff_wrap_t', 'Different gl.TEXTURE_WRAP_T', gl.TEXTURE_3D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_wrap_s', 'Different gl.TEXTURE_WRAP_S', gl.TEXTURE_3D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_wrap_r', 'Different gl.TEXTURE_WRAP_R', gl.TEXTURE_3D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_min_filter', 'Different gl.TEXTURE_MIN_FILTER', gl.TEXTURE_3D,
new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_mag_filter', 'Different gl.TEXTURE_MAG_FILTER', gl.TEXTURE_3D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_max_lod', 'Different gl.TEXTURE_MAX_LOD', gl.TEXTURE_3D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, -999.0)
),
new glsSamplerObjectTest.TestSpec('diff_min_lod', 'Different gl.TEXTURE_MIN_LOD', gl.TEXTURE_3D,
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 100.0, 1000.0)
)
];
/** @type {tcuTestCase.DeqpTest} */ var multiTexture3D = tcuTestCase.newTest('multi_tex_3d', 'Multiple texture units 3D texture with sampler');
for (var testNdx = 0; testNdx < multiTestCases3D.length; testNdx++)
multiTexture3D.addChild(new glsSamplerObjectTest.MultiTextureSamplerTest(multiTestCases3D[testNdx]));
testGroup.addChild(multiTexture3D);
/** @type {Array<glsSamplerObjectTest.TestSpec>} */ var simpleTestCasesCube = [
new glsSamplerObjectTest.TestSpec('diff_wrap_t', 'Different gl.TEXTURE_WRAP_T', gl.TEXTURE_CUBE_MAP,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_wrap_s', 'Different gl.TEXTURE_WRAP_S', gl.TEXTURE_CUBE_MAP,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_wrap_r', 'Different gl.TEXTURE_WRAP_R', gl.TEXTURE_CUBE_MAP,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_min_filter', 'Different gl.TEXTURE_MIN_FILTER', gl.TEXTURE_CUBE_MAP,
new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_mag_filter', 'Different gl.TEXTURE_MAG_FILTER', gl.TEXTURE_CUBE_MAP,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_max_lod', 'Different gl.TEXTURE_MAX_LOD', gl.TEXTURE_CUBE_MAP,
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, -999.0)
),
new glsSamplerObjectTest.TestSpec('diff_min_lod', 'Different gl.TEXTURE_MIN_LOD', gl.TEXTURE_CUBE_MAP,
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 100.0, 1000.0)
)
];
/** @type {tcuTestCase.DeqpTest} */ var simpleTextureCube = tcuTestCase.newTest('single_cubemap', 'Simple cubemap texture with sampler');
for (var testNdx = 0; testNdx < simpleTestCasesCube.length; testNdx++)
simpleTextureCube.addChild(new glsSamplerObjectTest.TextureSamplerTest(simpleTestCasesCube[testNdx]));
testGroup.addChild(simpleTextureCube);
/** @type {Array<glsSamplerObjectTest.TestSpec>} */ var multiTestCasesCube = [
new glsSamplerObjectTest.TestSpec('diff_wrap_t', 'Different gl.TEXTURE_WRAP_T', gl.TEXTURE_CUBE_MAP,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_wrap_s', 'Different gl.TEXTURE_WRAP_S', gl.TEXTURE_CUBE_MAP,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_wrap_r', 'Different gl.TEXTURE_WRAP_R', gl.TEXTURE_CUBE_MAP,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_min_filter', 'Different gl.TEXTURE_MIN_FILTER', gl.TEXTURE_CUBE_MAP,
new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_mag_filter', 'Different gl.TEXTURE_MAG_FILTER', gl.TEXTURE_CUBE_MAP,
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0)
),
new glsSamplerObjectTest.TestSpec('diff_max_lod', 'Different gl.TEXTURE_MAX_LOD', gl.TEXTURE_CUBE_MAP,
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, -999.0)
),
new glsSamplerObjectTest.TestSpec('diff_min_lod', 'Different gl.TEXTURE_MIN_LOD', gl.TEXTURE_CUBE_MAP,
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0),
new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 100.0, 1000.0)
)
];
/** @type {tcuTestCase.DeqpTest} */ var multiTextureCube = tcuTestCase.newTest('multi_cubemap', 'Multiple texture units cubemap textures with sampler');
for (var testNdx = 0; testNdx < multiTestCasesCube.length; testNdx++)
multiTextureCube.addChild(new glsSamplerObjectTest.MultiTextureSamplerTest(multiTestCasesCube[testNdx]));
testGroup.addChild(multiTextureCube);
};
es3fSamplerObjectTests.run = function(context) {
gl = context;
//Set up Test Root parameters
var testName = 'sampler_object';
var testDescription = 'Sampler Object Tests';
var state = tcuTestCase.runner;
state.testName = testName;
state.setRoot(tcuTestCase.newTest(testName, testDescription, null));
//Set up name and description of this test series.
setCurrentTestName(testName);
description(testDescription);
try {
//Create test cases
es3fSamplerObjectTests.init();
//Run test cases
tcuTestCase.runTestCases();
}
catch (err) {
testFailedOptions('Failed to es3fSamplerObjectTests.run tests', false);
tcuTestCase.runner.terminate();
}
};
});