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/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES Utilities
* ------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
'use strict';
goog.provide('functional.gles3.es3fLifetimeTests');
goog.require('framework.common.tcuSurface');
goog.require('framework.common.tcuTestCase');
goog.require('framework.delibs.debase.deRandom');
goog.require('framework.opengl.gluShaderProgram');
goog.require('modules.shared.glsLifetimeTests');
goog.require('modules.shared.glsTextureTestUtil');
goog.scope(function() {
var es3fLifetimeTests = functional.gles3.es3fLifetimeTests;
var glsLifetimeTests = modules.shared.glsLifetimeTests;
var gluShaderProgram = framework.opengl.gluShaderProgram;
var deRandom = framework.delibs.debase.deRandom;
var tcuSurface = framework.common.tcuSurface;
var glsTextureTestUtil = modules.shared.glsTextureTestUtil;
var tcuTestCase = framework.common.tcuTestCase;
/** @const */ var VIEWPORT_SIZE = 128;
/** @const */ var NUM_COMPONENTS = 4;
/** @const */ var NUM_VERTICES = 3;
/** @type {WebGL2RenderingContext} */ var gl;
var setParentClass = function(child, parent) {
child.prototype = Object.create(parent.prototype);
child.prototype.constructor = child;
};
/**
* @constructor
* @extends {gluShaderProgram.ShaderProgram}
*/
es3fLifetimeTests.ScaleProgram = function() {
gluShaderProgram.ShaderProgram.call(this, gl, this.getSources());
assertMsgOptions(this.isOk(), 'Program creation failed', false, true);
this.m_scaleLoc = gl.getUniformLocation(this.getProgram(), 'scale');
this.m_posLoc = gl.getAttribLocation(this.getProgram(), 'pos');
};
setParentClass(es3fLifetimeTests.ScaleProgram, gluShaderProgram.ShaderProgram);
/**
* @param {WebGLVertexArrayObject} vao
* @param {number} scale
* @param {boolean} tf
* @param {tcuSurface.Surface} dst
*/
es3fLifetimeTests.ScaleProgram.prototype.draw = function(vao, scale, tf, dst) {
es3fLifetimeTests.ScaleProgram.seed = es3fLifetimeTests.ScaleProgram.seed || 0;
++es3fLifetimeTests.ScaleProgram.seed;
var viewport = new glsTextureTestUtil.RandomViewport(document.getElementById('canvas'), VIEWPORT_SIZE, VIEWPORT_SIZE, es3fLifetimeTests.ScaleProgram.seed);
gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
gl.clearColor(0, 0, 0, 1);
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
gl.bindVertexArray(vao);
gl.enableVertexAttribArray(this.m_posLoc);
gl.useProgram(this.getProgram());
gl.uniform1f(this.m_scaleLoc, scale);
if (tf)
gl.beginTransformFeedback(gl.TRIANGLES);
gl.drawArrays(gl.TRIANGLES, 0, 3);
if (tf)
gl.endTransformFeedback();
if (dst)
glsLifetimeTests.readRectangle(viewport, dst);
gl.bindVertexArray(null);
};
/**
* @param {WebGLBuffer} buffer
* @param {WebGLVertexArrayObject} vao
*/
es3fLifetimeTests.ScaleProgram.prototype.setPos = function(buffer, vao) {
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
gl.bindVertexArray(vao);
gl.vertexAttribPointer(this.m_posLoc, NUM_COMPONENTS, gl.FLOAT, false, 0, 0);
gl.bindVertexArray(null);
gl.bindBuffer(gl.ARRAY_BUFFER, null);
};
/**
* @private
*/
es3fLifetimeTests.ScaleProgram.prototype.getSources = function() {
/** @const */ var s_vertexShaderSrc =
'#version 100\n' +
'attribute vec4 pos;\n' +
'uniform float scale;\n' +
'void main ()\n' +
'{\n' +
' gl_Position = vec4(scale * pos.xy, pos.zw);\n' +
'}';
/** @const */ var s_fragmentShaderSrc =
'#version 100\n' +
'void main ()\n' +
'{\n' +
' gl_FragColor = vec4(1.0, 0.0, 1.0, 1.0);\n' +
'}';
var sources = new gluShaderProgram.ProgramSources();
sources.add(new gluShaderProgram.VertexSource(s_vertexShaderSrc));
sources.add(new gluShaderProgram.FragmentSource(s_fragmentShaderSrc));
sources.add(new gluShaderProgram.TransformFeedbackMode(gl.INTERLEAVED_ATTRIBS));
sources.add(new gluShaderProgram.TransformFeedbackVarying('gl_Position'));
return sources;
};
/**
* @constructor
* @extends {glsLifetimeTests.SimpleBinder}
*/
es3fLifetimeTests.VertexArrayBinder = function() {
glsLifetimeTests.SimpleBinder.call(this, null, gl.NONE, gl.VERTEX_ARRAY_BINDING);
};
setParentClass(es3fLifetimeTests.VertexArrayBinder, glsLifetimeTests.SimpleBinder);
es3fLifetimeTests.VertexArrayBinder.prototype.bind = function(obj) {
var vao = /** @type {WebGLVertexArrayObject} */ (obj);
gl.bindVertexArray(vao);
};
/**
* @constructor
* @extends {glsLifetimeTests.Binder}
*/
es3fLifetimeTests.SamplerBinder = function() {
glsLifetimeTests.Binder.call(this);
};
setParentClass(es3fLifetimeTests.SamplerBinder, glsLifetimeTests.Binder);
es3fLifetimeTests.SamplerBinder.prototype.bind = function(obj) {
var sampler = /** @type {WebGLSampler} */ (obj);
gl.bindSampler(0, sampler);
};
es3fLifetimeTests.SamplerBinder.prototype.getBinding = function() { return /** @type {WebGLSampler} */ (gl.getParameter(gl.SAMPLER_BINDING)); };
/**
* @constructor
* @extends {glsLifetimeTests.Binder}
*/
es3fLifetimeTests.QueryBinder = function() {
glsLifetimeTests.Binder.call(this);
};
setParentClass(es3fLifetimeTests.QueryBinder, glsLifetimeTests.Binder);
es3fLifetimeTests.QueryBinder.prototype.bind = function(obj) {
var query = /** @type {WebGLQuery} */ (obj);
if (query)
gl.beginQuery(gl.ANY_SAMPLES_PASSED, query);
else
gl.endQuery(gl.ANY_SAMPLES_PASSED);
};
es3fLifetimeTests.QueryBinder.prototype.getBinding = function() { return null; };
/**
* @constructor
* @extends {glsLifetimeTests.Attacher}
* @param {glsLifetimeTests.Type} elementType
* @param {glsLifetimeTests.Type} varrType
* @param {es3fLifetimeTests.ScaleProgram} program
*/
es3fLifetimeTests.BufferVAOAttacher = function(elementType, varrType, program) {
glsLifetimeTests.Attacher.call(this, elementType, varrType);
this.m_program = program;
};
setParentClass(es3fLifetimeTests.BufferVAOAttacher, glsLifetimeTests.Attacher);
/**
* @return {es3fLifetimeTests.ScaleProgram}
*/
es3fLifetimeTests.BufferVAOAttacher.prototype.getProgram = function() { return this.m_program; };
/**
* @param {number} seed
* @param {number} usage
* @param {WebGLBuffer} buffer
*/
es3fLifetimeTests.initBuffer = function(seed, usage, buffer) {
/** @const */ var s_varrData = [
-1.0, 0.0, 0.0, 1.0,
1.0, 1.0, 0.0, 1.0,
0.0, -1.0, 0.0, 1.0
];
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
if (seed == 0)
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(s_varrData), usage);
else {
var rnd = new deRandom.Random(seed);
var data = [];
for (var ndx = 0; ndx < NUM_VERTICES; ndx++) {
data.push(2 * (rnd.getFloat() - 0.5));
data.push(2 * (rnd.getFloat() - 0.5));
data.push(0);
data.push(1);
}
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(data), usage);
}
gl.bindBuffer(gl.ARRAY_BUFFER, null);
};
es3fLifetimeTests.BufferVAOAttacher.prototype.initAttachment = function(seed, obj) {
var buffer = /** @type {WebGLBuffer} */ (obj);
es3fLifetimeTests.initBuffer(seed, gl.STATIC_DRAW, buffer);
bufferedLogToConsole('Initialized buffer ' + buffer + ' from seed ' + seed);
};
es3fLifetimeTests.BufferVAOAttacher.prototype.attach = function(element, target) {
var buffer = /** @type {WebGLBuffer} */ (element);
var vao = /** @type {WebGLVertexArrayObject} */ (target);
this.m_program.setPos(buffer, vao);
bufferedLogToConsole('Set the `pos` attribute in VAO ' + vao + ' to buffer ' + buffer);
};
es3fLifetimeTests.BufferVAOAttacher.prototype.detach = function(element, target) {
var vao = /** @type {WebGLVertexArrayObject} */ (target);
this.attach(null, vao);
};
es3fLifetimeTests.BufferVAOAttacher.prototype.getAttachment = function(target) {
var vao = /** @type {WebGLVertexArrayObject} */ (target);
gl.bindVertexArray(vao);
var name = gl.getVertexAttrib(this.m_posLoc, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING);
gl.bindVertexArray(null);
return name;
};
/**
* @constructor
* @extends {glsLifetimeTests.InputAttacher}
* @param {es3fLifetimeTests.BufferVAOAttacher} attacher
*/
es3fLifetimeTests.BufferVAOInputAttacher = function(attacher) {
glsLifetimeTests.InputAttacher.call(this, attacher);
this.m_program = attacher.getProgram();
};
setParentClass(es3fLifetimeTests.BufferVAOInputAttacher, glsLifetimeTests.InputAttacher);
es3fLifetimeTests.BufferVAOInputAttacher.prototype.drawContainer = function(obj, dst) {
var vao = /** @type {WebGLVertexArrayObject} */ (obj);
this.m_program.draw(vao, 1.0, false, dst);
bufferedLogToConsole('Drew an output image with VAO ' + vao);
};
/**
* @constructor
* @extends {glsLifetimeTests.Attacher}
* @param {glsLifetimeTests.Type} elementType
* @param {glsLifetimeTests.Type} tfType
*/
es3fLifetimeTests.BufferTfAttacher = function(elementType, tfType) {
glsLifetimeTests.Attacher.call(this, elementType, tfType);
};
setParentClass(es3fLifetimeTests.BufferTfAttacher, glsLifetimeTests.Attacher);
es3fLifetimeTests.BufferTfAttacher.prototype.initAttachment = function(seed, obj) {
var buffer = /** @type {WebGLBuffer} */ (obj);
es3fLifetimeTests.initBuffer(seed, gl.DYNAMIC_READ, buffer);
bufferedLogToConsole('Initialized buffer ' + buffer + ' from seed ' + seed);
};
es3fLifetimeTests.BufferTfAttacher.prototype.attach = function(element, target) {
var buffer = /** @type {WebGLBuffer} */ (element);
var tf = /** @type {WebGLTransformFeedback} */ (target);
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, tf);
gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, buffer);
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, null);
};
es3fLifetimeTests.BufferTfAttacher.prototype.detach = function(element, target) {
var buffer = /** @type {WebGLBuffer} */ (element);
var tf = /** @type {WebGLTransformFeedback} */ (target);
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, tf);
gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, null);
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, null);
};
es3fLifetimeTests.BufferTfAttacher.prototype.getAttachment = function(target) {
var tf = /** @type {WebGLTransformFeedback} */ (target);
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, tf);
var name = gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0);
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, null);
return name;
};
/**
* @constructor
* @extends {glsLifetimeTests.OutputAttacher}
*/
es3fLifetimeTests.BufferTfOutputAttacher = function(attacher, program) {
glsLifetimeTests.OutputAttacher.call(this, attacher);
this.m_program = program;
};
setParentClass(es3fLifetimeTests.BufferTfOutputAttacher, glsLifetimeTests.OutputAttacher);
es3fLifetimeTests.BufferTfOutputAttacher.prototype.setupContainer = function(seed, obj) {
var tf = /** @type {WebGLTransformFeedback} */ (obj);
var posBuf = gl.createBuffer();
var vao = gl.createVertexArray();
es3fLifetimeTests.initBuffer(seed, gl.STATIC_DRAW, posBuf);
this.m_program.setPos(posBuf, vao);
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, tf);
this.m_program.draw(vao, -1.0, true, null);
bufferedLogToConsole('Drew an image with seed ' + seed + ' with transform feedback to ' + tf);
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, null);
gl.deleteVertexArray(vao);
gl.deleteBuffer(posBuf);
};
es3fLifetimeTests.BufferTfOutputAttacher.prototype.drawAttachment = function(buffer, dst) {
var vao = gl.createVertexArray();
this.m_program.setPos(buffer, vao);
this.m_program.draw(vao, 1.0, false, dst);
bufferedLogToConsole('Drew output image with vertices from buffer ' + buffer);
gl.deleteVertexArray(vao);
};
/**
* @constructor
* @extends {glsLifetimeTests.ES2Types}
*/
es3fLifetimeTests.ES3Types = function() {
glsLifetimeTests.ES2Types.call(this);
this.m_program = new es3fLifetimeTests.ScaleProgram();
this.m_queryBind = new es3fLifetimeTests.QueryBinder();
this.m_queryType = new glsLifetimeTests.SimpleType('query', gl.createQuery, gl.deleteQuery, gl.isQuery, this.m_queryBind);
this.m_tfBind = new glsLifetimeTests.SimpleBinder(gl.bindTransformFeedback, gl.TRANSFORM_FEEDBACK,
gl.TRANSFORM_FEEDBACK_BINDING);
this.m_tfType = new glsLifetimeTests.SimpleType('transform_feedback', gl.createTransformFeedback, gl.deleteTransformFeedback, gl.isTransformFeedback, this.m_tfBind);
this.m_varrBind = new es3fLifetimeTests.VertexArrayBinder();
this.m_varrType = new glsLifetimeTests.SimpleType('vertex_array', gl.createVertexArray, gl.deleteVertexArray, gl.isVertexArray, this.m_varrBind);
this.m_samplerBind = new es3fLifetimeTests.SamplerBinder();
this.m_samplerType = new glsLifetimeTests.SimpleType('sampler', gl.createSampler, gl.deleteSampler, gl.isSampler, this.m_samplerBind, true);
this.m_bufVarrAtt = new es3fLifetimeTests.BufferVAOAttacher(this.m_bufferType, this.m_varrType, this.m_program);
this.m_bufVarrInAtt = new es3fLifetimeTests.BufferVAOInputAttacher(this.m_bufVarrAtt);
this.m_bufTfAtt = new es3fLifetimeTests.BufferTfAttacher(this.m_bufferType, this.m_tfType);
this.m_bufTfOutAtt = new es3fLifetimeTests.BufferTfOutputAttacher(this.m_bufTfAtt, this.m_program);
this.m_types.push(this.m_queryType, this.m_tfType, this.m_varrType, this.m_samplerType);
this.m_attachers.push(this.m_bufVarrAtt, this.m_bufTfAtt);
this.m_inAttachers.push(this.m_bufVarrInAtt);
this.m_outAttachers.push(this.m_bufTfOutAtt);
};
setParentClass(es3fLifetimeTests.ES3Types, glsLifetimeTests.ES2Types);
/**
* @constructor
* @extends {tcuTestCase.DeqpTest}
*/
es3fLifetimeTests.TfDeleteActiveTest = function(name, description) {
tcuTestCase.DeqpTest.call(this, name, description);
};
setParentClass(es3fLifetimeTests.TfDeleteActiveTest, tcuTestCase.DeqpTest);
es3fLifetimeTests.TfDeleteActiveTest.prototype.iterate = function() {
/** @const */ var s_xfbVertexSource =
'#version 300 es\n' +
'void main ()\n' +
'{\n' +
' gl_Position = vec4(float(gl_VertexID) / 2.0, float(gl_VertexID % 2) / 2.0, 0.0, 1.0);\n' +
'}\n';
/** @const */ var s_xfbFragmentSource =
'#version 300 es\n' +
'layout(location=0) out mediump vec4 dEQP_FragColor;\n' +
'void main (void)\n' +
'{\n' +
' dEQP_FragColor = vec4(1.0, 1.0, 0.0, 1.0);\n' +
'}\n';
var buf = gl.createBuffer();
var sources = new gluShaderProgram.ProgramSources();
sources.add(new gluShaderProgram.VertexSource(s_xfbVertexSource));
sources.add(new gluShaderProgram.FragmentSource(s_xfbFragmentSource));
sources.add(new gluShaderProgram.TransformFeedbackMode(gl.SEPARATE_ATTRIBS));
sources.add(new gluShaderProgram.TransformFeedbackVarying('gl_Position'));
var program = new gluShaderProgram.ShaderProgram(gl, sources);
if (!program.isOk()) {
bufferedLogToConsole(program.getProgramInfo().infoLog);
testFailedOptions('failed to build program', true);
}
gl.useProgram(program.getProgram());
var tf = gl.createTransformFeedback();
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, tf);
gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, buf);
gl.bufferData(gl.TRANSFORM_FEEDBACK_BUFFER, 48, gl.STATIC_DRAW);
gl.beginTransformFeedback(gl.TRIANGLES);
var errCode = gl.NONE;
gl.deleteTransformFeedback(tf);
errCode = gl.getError();
assertMsgOptions(errCode == gl.INVALID_OPERATION,
'Deleting active transform feedback must produce INVALID_OPERATION', false, true);
gl.endTransformFeedback();
gl.deleteTransformFeedback(tf);
testPassed();
return tcuTestCase.IterateResult.STOP;
};
es3fLifetimeTests.genTestCases = function() {
var state = tcuTestCase.runner;
state.setRoot(tcuTestCase.newTest('lifetime', 'Top level'));
var types = new es3fLifetimeTests.ES3Types();
glsLifetimeTests.addTestCases(state.testCases, types);
/* TODO: Add TfDeleteActiveTest test */
var deleteActiveGroup = tcuTestCase.newTest('delete_active', 'Delete active object');
state.testCases.addChild(deleteActiveGroup);
deleteActiveGroup.addChild(
new es3fLifetimeTests.TfDeleteActiveTest('transform_feedback', 'Transform Feedback'));
};
/**
* Create and execute the test cases
*/
es3fLifetimeTests.run = function(context) {
gl = context;
try {
es3fLifetimeTests.genTestCases();
tcuTestCase.runner.runCallback(tcuTestCase.runTestCases);
} catch (err) {
bufferedLogToConsole(err);
tcuTestCase.runner.terminate();
}
};
});