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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_CustomElementRegistry_h
#define mozilla_dom_CustomElementRegistry_h
#include "js/GCHashTable.h"
#include "js/TypeDecls.h"
#include "mozilla/Attributes.h"
#include "mozilla/CycleCollectedJSContext.h" // for MicroTaskRunnable
#include "mozilla/dom/BindingDeclarations.h"
#include "mozilla/dom/CustomElementRegistryBinding.h"
#include "mozilla/dom/Document.h"
#include "mozilla/dom/Element.h"
#include "mozilla/dom/ElementInternals.h"
#include "mozilla/dom/HTMLFormElement.h"
#include "mozilla/RefPtr.h"
#include "nsCycleCollectionParticipant.h"
#include "nsWrapperCache.h"
#include "nsTHashSet.h"
namespace mozilla {
class ErrorResult;
namespace dom {
struct CustomElementData;
struct ElementDefinitionOptions;
class CallbackFunction;
class CustomElementCallback;
class CustomElementReaction;
class DocGroup;
class Promise;
enum class ElementCallbackType {
eConnected,
eDisconnected,
eAdopted,
eAttributeChanged,
eFormAssociated,
eFormReset,
eFormDisabled,
eGetCustomInterface
};
struct LifecycleCallbackArgs {
// Used by the attribute changed callback.
nsString mName;
nsString mOldValue;
nsString mNewValue;
nsString mNamespaceURI;
// Used by the adopted callback.
RefPtr<Document> mOldDocument;
RefPtr<Document> mNewDocument;
// Used by the form associated callback.
RefPtr<HTMLFormElement> mForm;
// Used by the form disabled callback.
bool mDisabled;
size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const;
};
// Each custom element has an associated callback queue and an element is
// being created flag.
struct CustomElementData {
// CustomElementData is only created on the element which is a custom element
// or an upgrade candidate, so the state of an element without
// CustomElementData is "uncustomized".
enum class State { eUndefined, eFailed, eCustom, ePrecustomized };
explicit CustomElementData(nsAtom* aType);
CustomElementData(nsAtom* aType, State aState);
~CustomElementData() = default;
// Custom element state as described in the custom element spec.
State mState;
// custom element reaction queue as described in the custom element spec.
// There is 1 reaction in reaction queue, when 1) it becomes disconnected,
// 2) it’s adopted into a new document, 3) its attributes are changed,
// appended, removed, or replaced.
// There are 3 reactions in reaction queue when doing upgrade operation,
// e.g., create an element, insert a node.
AutoTArray<UniquePtr<CustomElementReaction>, 3> mReactionQueue;
void SetCustomElementDefinition(CustomElementDefinition* aDefinition);
CustomElementDefinition* GetCustomElementDefinition() const;
nsAtom* GetCustomElementType() const { return mType; }
void AttachedInternals();
bool HasAttachedInternals() const { return mIsAttachedInternals; }
bool IsFormAssociated() const;
void Traverse(nsCycleCollectionTraversalCallback& aCb) const;
void Unlink();
size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const;
nsAtom* GetIs(const Element* aElement) const {
// If mType isn't the same as name atom, this is a customized built-in
// element, which has 'is' value set.
return aElement->NodeInfo()->NameAtom() == mType ? nullptr : mType.get();
}
ElementInternals* GetElementInternals() const { return mElementInternals; }
ElementInternals* GetOrCreateElementInternals(HTMLElement* aTarget) {
if (!mElementInternals) {
mElementInternals = MakeAndAddRef<ElementInternals>(aTarget);
}
return mElementInternals;
}
private:
// Custom element type, for <button is="x-button"> or <x-button>
// this would be x-button.
RefPtr<nsAtom> mType;
RefPtr<CustomElementDefinition> mCustomElementDefinition;
RefPtr<ElementInternals> mElementInternals;
bool mIsAttachedInternals = false;
};
#define ALREADY_CONSTRUCTED_MARKER nullptr
// The required information for a custom element as defined in:
struct CustomElementDefinition {
NS_DECL_CYCLE_COLLECTION_NATIVE_CLASS(CustomElementDefinition)
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(CustomElementDefinition)
CustomElementDefinition(
nsAtom* aType, nsAtom* aLocalName, int32_t aNamespaceID,
CustomElementConstructor* aConstructor,
nsTArray<RefPtr<nsAtom>>&& aObservedAttributes,
UniquePtr<LifecycleCallbacks>&& aCallbacks,
UniquePtr<FormAssociatedLifecycleCallbacks>&& aFormAssociatedCallbacks,
bool aFormAssociated, bool aDisableInternals, bool aDisableShadow);
// The type (name) for this custom element, for <button is="x-foo"> or <x-foo>
// this would be x-foo.
RefPtr<nsAtom> mType;
// The localname to (e.g. <button is=type> -- this would be button).
RefPtr<nsAtom> mLocalName;
// The namespace for this custom element
int32_t mNamespaceID;
// The custom element constructor.
RefPtr<CustomElementConstructor> mConstructor;
// The list of attributes that this custom element observes.
nsTArray<RefPtr<nsAtom>> mObservedAttributes;
// The lifecycle callbacks to call for this custom element.
UniquePtr<LifecycleCallbacks> mCallbacks;
UniquePtr<FormAssociatedLifecycleCallbacks> mFormAssociatedCallbacks;
// If this is true, user agent treats elements associated to this custom
// element definition as form-associated custom elements.
bool mFormAssociated = false;
// Determine whether to allow to attachInternals() for this custom element.
bool mDisableInternals = false;
// Determine whether to allow to attachShadow() for this custom element.
bool mDisableShadow = false;
// A construction stack. Use nullptr to represent an "already constructed
// marker".
nsTArray<RefPtr<Element>> mConstructionStack;
// which set up the prefix after a custom element is created. However, In
// Gecko, the prefix isn't allowed to be changed in NodeInfo, so we store the
// prefix information here and propagate to where NodeInfo is assigned to a
// custom element instead.
nsTArray<RefPtr<nsAtom>> mPrefixStack;
// This basically is used for distinguishing the custom element constructor
// is invoked from document.createElement or directly from JS, i.e.
// `new CustomElementConstructor()`.
uint32_t mConstructionDepth = 0;
bool IsCustomBuiltIn() { return mType != mLocalName; }
bool IsInObservedAttributeList(nsAtom* aName) {
if (mObservedAttributes.IsEmpty()) {
return false;
}
return mObservedAttributes.Contains(aName);
}
private:
~CustomElementDefinition() = default;
};
class CustomElementReaction {
public:
virtual ~CustomElementReaction() = default;
MOZ_CAN_RUN_SCRIPT
virtual void Invoke(Element* aElement, ErrorResult& aRv) = 0;
virtual void Traverse(nsCycleCollectionTraversalCallback& aCb) const = 0;
virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const = 0;
bool IsUpgradeReaction() { return mIsUpgradeReaction; }
protected:
bool mIsUpgradeReaction = false;
};
class CustomElementReactionsStack {
public:
NS_INLINE_DECL_REFCOUNTING(CustomElementReactionsStack)
CustomElementReactionsStack()
: mIsBackupQueueProcessing(false),
mRecursionDepth(0),
mIsElementQueuePushedForCurrentRecursionDepth(false) {}
// Hold a strong reference of Element so that it does not get cycle collected
// before the reactions in its reaction queue are invoked.
// The element reaction queues are stored in CustomElementData.
// We need to lookup ElementReactionQueueMap again to get relevant reaction
// queue. The choice of 3 for the auto size here is based on running Custom
// Elements wpt tests.
typedef AutoTArray<RefPtr<Element>, 3> ElementQueue;
/**
* Enqueue a custom element upgrade reaction
*/
void EnqueueUpgradeReaction(Element* aElement,
CustomElementDefinition* aDefinition);
/**
* Enqueue a custom element callback reaction
*/
void EnqueueCallbackReaction(
Element* aElement,
UniquePtr<CustomElementCallback> aCustomElementCallback);
/**
* [CEReactions] Before executing the algorithm's steps.
* Increase the current recursion depth, and the element queue is pushed
* lazily when we really enqueue reactions.
*
* @return true if the element queue is pushed for "previous" recursion depth.
*/
bool EnterCEReactions() {
bool temp = mIsElementQueuePushedForCurrentRecursionDepth;
mRecursionDepth++;
// The is-element-queue-pushed flag is initially false when entering a new
// recursion level. The original value will be cached in AutoCEReaction
// and restored after leaving this recursion level.
mIsElementQueuePushedForCurrentRecursionDepth = false;
return temp;
}
/**
* [CEReactions] After executing the algorithm's steps.
* Pop and invoke the element queue if it is created and pushed for current
* recursion depth, then decrease the current recursion depth.
*
* @param aCx JSContext used for handling exception thrown by algorithm's
* steps, this could be a nullptr.
* aWasElementQueuePushed used for restoring status after leaving
* current recursion.
*/
MOZ_CAN_RUN_SCRIPT
void LeaveCEReactions(JSContext* aCx, bool aWasElementQueuePushed) {
MOZ_ASSERT(mRecursionDepth);
if (mIsElementQueuePushedForCurrentRecursionDepth) {
Maybe<JS::AutoSaveExceptionState> ases;
if (aCx) {
ases.emplace(aCx);
}
PopAndInvokeElementQueue();
}
mRecursionDepth--;
// Restore the is-element-queue-pushed flag cached in AutoCEReaction when
// leaving the recursion level.
mIsElementQueuePushedForCurrentRecursionDepth = aWasElementQueuePushed;
MOZ_ASSERT_IF(!mRecursionDepth, mReactionsStack.IsEmpty());
}
bool IsElementQueuePushedForCurrentRecursionDepth() {
MOZ_ASSERT_IF(mIsElementQueuePushedForCurrentRecursionDepth,
!mReactionsStack.IsEmpty() &&
!mReactionsStack.LastElement()->IsEmpty());
return mIsElementQueuePushedForCurrentRecursionDepth;
}
private:
~CustomElementReactionsStack() = default;
;
/**
* Push a new element queue onto the custom element reactions stack.
*/
void CreateAndPushElementQueue();
/**
* Pop the element queue from the custom element reactions stack, and invoke
* custom element reactions in that queue.
*/
MOZ_CAN_RUN_SCRIPT void PopAndInvokeElementQueue();
// The choice of 8 for the auto size here is based on gut feeling.
AutoTArray<UniquePtr<ElementQueue>, 8> mReactionsStack;
ElementQueue mBackupQueue;
bool mIsBackupQueueProcessing;
MOZ_CAN_RUN_SCRIPT void InvokeBackupQueue();
/**
* Invoke custom element reactions
*/
MOZ_CAN_RUN_SCRIPT
void InvokeReactions(ElementQueue* aElementQueue, nsIGlobalObject* aGlobal);
void Enqueue(Element* aElement, CustomElementReaction* aReaction);
// Current [CEReactions] recursion depth.
uint32_t mRecursionDepth;
// True if the element queue is pushed into reaction stack for current
// recursion depth. This will be cached in AutoCEReaction when entering a new
// CEReaction recursion and restored after leaving the recursion.
bool mIsElementQueuePushedForCurrentRecursionDepth;
private:
class BackupQueueMicroTask final : public mozilla::MicroTaskRunnable {
public:
explicit BackupQueueMicroTask(CustomElementReactionsStack* aReactionStack)
: MicroTaskRunnable(), mReactionStack(aReactionStack) {
MOZ_ASSERT(!mReactionStack->mIsBackupQueueProcessing,
"mIsBackupQueueProcessing should be initially false");
mReactionStack->mIsBackupQueueProcessing = true;
}
MOZ_CAN_RUN_SCRIPT virtual void Run(AutoSlowOperation& aAso) override {
mReactionStack->InvokeBackupQueue();
mReactionStack->mIsBackupQueueProcessing = false;
}
private:
const RefPtr<CustomElementReactionsStack> mReactionStack;
};
};
class CustomElementRegistry final : public nsISupports, public nsWrapperCache {
public:
NS_DECL_CYCLE_COLLECTING_ISUPPORTS
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(CustomElementRegistry)
public:
explicit CustomElementRegistry(nsPIDOMWindowInner* aWindow);
private:
class RunCustomElementCreationCallback : public mozilla::Runnable {
public:
// MOZ_CAN_RUN_SCRIPT_BOUNDARY until Runnable::Run is MOZ_CAN_RUN_SCRIPT.
// See bug 1535398.
MOZ_CAN_RUN_SCRIPT_BOUNDARY
NS_DECL_NSIRUNNABLE
explicit RunCustomElementCreationCallback(
CustomElementRegistry* aRegistry, nsAtom* aAtom,
CustomElementCreationCallback* aCallback)
: mozilla::Runnable(
"CustomElementRegistry::RunCustomElementCreationCallback"),
mRegistry(aRegistry),
mAtom(aAtom),
mCallback(aCallback) {}
private:
RefPtr<CustomElementRegistry> mRegistry;
RefPtr<nsAtom> mAtom;
RefPtr<CustomElementCreationCallback> mCallback;
};
public:
/**
* Looking up a custom element definition.
*/
CustomElementDefinition* LookupCustomElementDefinition(nsAtom* aNameAtom,
int32_t aNameSpaceID,
nsAtom* aTypeAtom);
CustomElementDefinition* LookupCustomElementDefinition(
JSContext* aCx, JSObject* aConstructor) const;
static void EnqueueLifecycleCallback(ElementCallbackType aType,
Element* aCustomElement,
const LifecycleCallbackArgs& aArgs,
CustomElementDefinition* aDefinition);
/**
* Upgrade an element.
*/
MOZ_CAN_RUN_SCRIPT
static void Upgrade(Element* aElement, CustomElementDefinition* aDefinition,
ErrorResult& aRv);
/**
* To allow native code to call methods of chrome-implemented custom elements,
* a helper method may be defined in the custom element called
* 'getCustomInterfaceCallback'. This method takes an IID and returns an
* object which implements an XPCOM interface.
*
* This returns null if aElement is not from a chrome document.
*/
static already_AddRefed<nsISupports> CallGetCustomInterface(
Element* aElement, const nsIID& aIID);
/**
* Registers an unresolved custom element that is a candidate for
* upgrade. |aTypeName| is the name of the custom element type, if it is not
* provided, then element name is used. |aTypeName| should be provided
* when registering a custom element that extends an existing
* element. e.g. <button is="x-button">.
*/
void RegisterUnresolvedElement(Element* aElement,
nsAtom* aTypeName = nullptr);
/**
* Unregister an unresolved custom element that is a candidate for
* upgrade when a custom element is removed from tree.
*/
void UnregisterUnresolvedElement(Element* aElement,
nsAtom* aTypeName = nullptr);
/**
* Register an element to be upgraded when the custom element creation
* callback is executed.
*
* To be used when LookupCustomElementDefinition() didn't return a definition,
* but with the callback scheduled to be run.
*/
inline void RegisterCallbackUpgradeElement(Element* aElement,
nsAtom* aTypeName = nullptr) {
if (mElementCreationCallbacksUpgradeCandidatesMap.IsEmpty()) {
return;
}
RefPtr<nsAtom> typeName = aTypeName;
if (!typeName) {
typeName = aElement->NodeInfo()->NameAtom();
}
nsTHashSet<RefPtr<nsIWeakReference>>* elements =
mElementCreationCallbacksUpgradeCandidatesMap.Get(typeName);
// If there isn't a table, there won't be a definition added by the
// callback.
if (!elements) {
return;
}
nsWeakPtr elem = do_GetWeakReference(aElement);
elements->Insert(elem);
}
void TraceDefinitions(JSTracer* aTrc);
private:
~CustomElementRegistry();
bool JSObjectToAtomArray(JSContext* aCx, JS::Handle<JSObject*> aConstructor,
const nsString& aName,
nsTArray<RefPtr<nsAtom>>& aArray, ErrorResult& aRv);
void UpgradeCandidates(nsAtom* aKey, CustomElementDefinition* aDefinition,
ErrorResult& aRv);
typedef nsRefPtrHashtable<nsRefPtrHashKey<nsAtom>, CustomElementDefinition>
DefinitionMap;
typedef nsRefPtrHashtable<nsRefPtrHashKey<nsAtom>,
CustomElementCreationCallback>
ElementCreationCallbackMap;
typedef nsClassHashtable<nsRefPtrHashKey<nsAtom>,
nsTHashSet<RefPtr<nsIWeakReference>>>
CandidateMap;
typedef JS::GCHashMap<JS::Heap<JSObject*>, RefPtr<nsAtom>,
js::MovableCellHasher<JS::Heap<JSObject*>>,
js::SystemAllocPolicy>
ConstructorMap;
// Hashtable for custom element definitions in web components.
// Custom prototypes are stored in the compartment where definition was
// defined.
DefinitionMap mCustomDefinitions;
// Hashtable for chrome-only callbacks that is called *before* we return
// a CustomElementDefinition, when the typeAtom matches.
// The callbacks are registered with the setElementCreationCallback method.
ElementCreationCallbackMap mElementCreationCallbacks;
// Hashtable for looking up definitions by using constructor as key.
// Custom elements' name are stored here and we need to lookup
// mCustomDefinitions again to get definitions.
ConstructorMap mConstructors;
typedef nsRefPtrHashtable<nsRefPtrHashKey<nsAtom>, Promise>
WhenDefinedPromiseMap;
WhenDefinedPromiseMap mWhenDefinedPromiseMap;
// The "upgrade candidates map" from the web components spec. Maps from a
// namespace id and local name to a list of elements to upgrade if that
// element is registered as a custom element.
CandidateMap mCandidatesMap;
// If an element creation callback is found, the nsTHashtable for the
// type is created here, and elements will later be upgraded.
CandidateMap mElementCreationCallbacksUpgradeCandidatesMap;
nsCOMPtr<nsPIDOMWindowInner> mWindow;
// It is used to prevent reentrant invocations of element definition.
bool mIsCustomDefinitionRunning;
private:
int32_t InferNamespace(JSContext* aCx, JS::Handle<JSObject*> constructor);
public:
nsISupports* GetParentObject() const;
DocGroup* GetDocGroup() const;
virtual JSObject* WrapObject(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto) override;
void Define(JSContext* aCx, const nsAString& aName,
CustomElementConstructor& aFunctionConstructor,
const ElementDefinitionOptions& aOptions, ErrorResult& aRv);
void Get(const nsAString& name,
OwningCustomElementConstructorOrUndefined& aRetVal);
already_AddRefed<Promise> WhenDefined(const nsAString& aName,
ErrorResult& aRv);
// Chrome-only method that give JS an opportunity to only load the custom
// element definition script when needed.
void SetElementCreationCallback(const nsAString& aName,
CustomElementCreationCallback& aCallback,
ErrorResult& aRv);
void Upgrade(nsINode& aRoot);
};
class MOZ_RAII AutoCEReaction final {
public:
// JSContext is allowed to be a nullptr if we are guaranteeing that we're
// not doing something that might throw but not finish reporting a JS
// exception during the lifetime of the AutoCEReaction.
AutoCEReaction(CustomElementReactionsStack* aReactionsStack, JSContext* aCx)
: mReactionsStack(aReactionsStack), mCx(aCx) {
mIsElementQueuePushedForPreviousRecursionDepth =
mReactionsStack->EnterCEReactions();
}
// MOZ_CAN_RUN_SCRIPT_BOUNDARY because this is called from Maybe<>.reset().
MOZ_CAN_RUN_SCRIPT_BOUNDARY ~AutoCEReaction() {
mReactionsStack->LeaveCEReactions(
mCx, mIsElementQueuePushedForPreviousRecursionDepth);
}
private:
const RefPtr<CustomElementReactionsStack> mReactionsStack;
JSContext* mCx;
bool mIsElementQueuePushedForPreviousRecursionDepth;
};
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_CustomElementRegistry_h