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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/KeyframeEffect.h"
#include "mozilla/dom/Animation.h"
#include "mozilla/dom/DocumentInlines.h"
#include "mozilla/dom/KeyframeAnimationOptionsBinding.h"
// For UnrestrictedDoubleOrKeyframeAnimationOptions;
#include "mozilla/dom/KeyframeEffectBinding.h"
#include "mozilla/dom/MutationObservers.h"
#include "mozilla/layers/AnimationInfo.h"
#include "mozilla/AnimationUtils.h"
#include "mozilla/AutoRestore.h"
#include "mozilla/ComputedStyleInlines.h"
#include "mozilla/EffectSet.h"
#include "mozilla/FloatingPoint.h" // For IsFinite
#include "mozilla/LayerAnimationInfo.h"
#include "mozilla/LookAndFeel.h" // For LookAndFeel::GetInt
#include "mozilla/KeyframeUtils.h"
#include "mozilla/PresShell.h"
#include "mozilla/PresShellInlines.h"
#include "mozilla/ScrollContainerFrame.h"
#include "mozilla/ServoBindings.h"
#include "mozilla/StaticPrefs_dom.h"
#include "mozilla/StaticPrefs_gfx.h"
#include "mozilla/StaticPrefs_layers.h"
#include "mozilla/SVGObserverUtils.h"
#include "nsCSSPropertyID.h"
#include "nsComputedDOMStyle.h" // nsComputedDOMStyle::GetComputedStyle
#include "nsContentUtils.h"
#include "nsCSSPropertyIDSet.h"
#include "nsCSSProps.h" // For nsCSSProps::PropHasFlags
#include "nsCSSPseudoElements.h" // For PseudoStyleType
#include "nsDOMMutationObserver.h" // For nsAutoAnimationMutationBatch
#include "nsIFrame.h"
#include "nsIFrameInlines.h"
#include "nsPresContextInlines.h"
#include "nsRefreshDriver.h"
#include "js/PropertyAndElement.h" // JS_DefineProperty
#include "WindowRenderer.h"
namespace mozilla {
void AnimationProperty::SetPerformanceWarning(
const AnimationPerformanceWarning& aWarning, const dom::Element* aElement) {
if (mPerformanceWarning && *mPerformanceWarning == aWarning) {
return;
}
mPerformanceWarning = Some(aWarning);
nsAutoString localizedString;
if (StaticPrefs::layers_offmainthreadcomposition_log_animations() &&
mPerformanceWarning->ToLocalizedString(localizedString)) {
nsAutoCString logMessage = NS_ConvertUTF16toUTF8(localizedString);
AnimationUtils::LogAsyncAnimationFailure(logMessage, aElement);
}
}
bool PropertyValuePair::operator==(const PropertyValuePair& aOther) const {
if (mProperty != aOther.mProperty) {
return false;
}
if (mServoDeclarationBlock == aOther.mServoDeclarationBlock) {
return true;
}
if (!mServoDeclarationBlock || !aOther.mServoDeclarationBlock) {
return false;
}
return Servo_DeclarationBlock_Equals(mServoDeclarationBlock,
aOther.mServoDeclarationBlock);
}
namespace dom {
NS_IMPL_CYCLE_COLLECTION_INHERITED(KeyframeEffect, AnimationEffect,
mTarget.mElement)
NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN_INHERITED(KeyframeEffect, AnimationEffect)
NS_IMPL_CYCLE_COLLECTION_TRACE_END
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(KeyframeEffect)
NS_INTERFACE_MAP_END_INHERITING(AnimationEffect)
NS_IMPL_ADDREF_INHERITED(KeyframeEffect, AnimationEffect)
NS_IMPL_RELEASE_INHERITED(KeyframeEffect, AnimationEffect)
KeyframeEffect::KeyframeEffect(Document* aDocument,
OwningAnimationTarget&& aTarget,
TimingParams&& aTiming,
const KeyframeEffectParams& aOptions)
: AnimationEffect(aDocument, std::move(aTiming)),
mTarget(std::move(aTarget)),
mEffectOptions(aOptions) {}
KeyframeEffect::KeyframeEffect(Document* aDocument,
OwningAnimationTarget&& aTarget,
const KeyframeEffect& aOther)
: AnimationEffect(aDocument, TimingParams{aOther.SpecifiedTiming()}),
mTarget(std::move(aTarget)),
mEffectOptions{aOther.IterationComposite(), aOther.Composite(),
mTarget.mPseudoType},
mKeyframes(aOther.mKeyframes.Clone()),
mProperties(aOther.mProperties.Clone()),
mBaseValues(aOther.mBaseValues.Clone()) {}
JSObject* KeyframeEffect::WrapObject(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto) {
return KeyframeEffect_Binding::Wrap(aCx, this, aGivenProto);
}
IterationCompositeOperation KeyframeEffect::IterationComposite() const {
return mEffectOptions.mIterationComposite;
}
void KeyframeEffect::SetIterationComposite(
const IterationCompositeOperation& aIterationComposite) {
if (mEffectOptions.mIterationComposite == aIterationComposite) {
return;
}
if (mAnimation && mAnimation->IsRelevant()) {
MutationObservers::NotifyAnimationChanged(mAnimation);
}
mEffectOptions.mIterationComposite = aIterationComposite;
RequestRestyle(EffectCompositor::RestyleType::Layer);
}
CompositeOperation KeyframeEffect::Composite() const {
return mEffectOptions.mComposite;
}
void KeyframeEffect::SetComposite(const CompositeOperation& aComposite) {
if (mEffectOptions.mComposite == aComposite) {
return;
}
mEffectOptions.mComposite = aComposite;
if (mAnimation && mAnimation->IsRelevant()) {
MutationObservers::NotifyAnimationChanged(mAnimation);
}
if (mTarget) {
RefPtr<const ComputedStyle> computedStyle =
GetTargetComputedStyle(Flush::None);
if (computedStyle) {
UpdateProperties(computedStyle);
}
}
}
void KeyframeEffect::NotifySpecifiedTimingUpdated() {
// Use the same document for a pseudo element and its parent element.
// Use nullptr if we don't have mTarget, so disable the mutation batch.
nsAutoAnimationMutationBatch mb(mTarget ? mTarget.mElement->OwnerDoc()
: nullptr);
if (mAnimation) {
mAnimation->NotifyEffectTimingUpdated();
if (mAnimation->IsRelevant()) {
MutationObservers::NotifyAnimationChanged(mAnimation);
}
RequestRestyle(EffectCompositor::RestyleType::Layer);
}
}
void KeyframeEffect::NotifyAnimationTimingUpdated(
PostRestyleMode aPostRestyle) {
UpdateTargetRegistration();
// If the effect is not relevant it will be removed from the target
// element's effect set. However, effects not in the effect set
// will not be included in the set of candidate effects for running on
// the compositor and hence they won't have their compositor status
// updated. As a result, we need to make sure we clear their compositor
// status here.
bool isRelevant = mAnimation && mAnimation->IsRelevant();
if (!isRelevant) {
ResetIsRunningOnCompositor();
}
// Request restyle if necessary.
if (aPostRestyle == PostRestyleMode::IfNeeded && mAnimation &&
!mProperties.IsEmpty() && HasComputedTimingChanged()) {
EffectCompositor::RestyleType restyleType =
CanThrottle() ? EffectCompositor::RestyleType::Throttled
: EffectCompositor::RestyleType::Standard;
RequestRestyle(restyleType);
}
// Detect changes to "in effect" status since we need to recalculate the
// animation cascade for this element whenever that changes.
// Note that updating mInEffectOnLastAnimationTimingUpdate has to be done
// after above CanThrottle() call since the function uses the flag inside it.
bool inEffect = IsInEffect();
if (inEffect != mInEffectOnLastAnimationTimingUpdate) {
MarkCascadeNeedsUpdate();
mInEffectOnLastAnimationTimingUpdate = inEffect;
}
// If we're no longer "in effect", our ComposeStyle method will never be
// called and we will never have a chance to update mProgressOnLastCompose
// and mCurrentIterationOnLastCompose.
// We clear them here to ensure that if we later become "in effect" we will
// request a restyle (above).
if (!inEffect) {
mProgressOnLastCompose.SetNull();
mCurrentIterationOnLastCompose = 0;
}
}
static bool KeyframesEqualIgnoringComputedOffsets(
const nsTArray<Keyframe>& aLhs, const nsTArray<Keyframe>& aRhs) {
if (aLhs.Length() != aRhs.Length()) {
return false;
}
for (size_t i = 0, len = aLhs.Length(); i < len; ++i) {
const Keyframe& a = aLhs[i];
const Keyframe& b = aRhs[i];
if (a.mOffset != b.mOffset || a.mTimingFunction != b.mTimingFunction ||
a.mPropertyValues != b.mPropertyValues) {
return false;
}
}
return true;
}
void KeyframeEffect::SetKeyframes(JSContext* aContext,
JS::Handle<JSObject*> aKeyframes,
ErrorResult& aRv) {
nsTArray<Keyframe> keyframes = KeyframeUtils::GetKeyframesFromObject(
aContext, mDocument, aKeyframes, "KeyframeEffect.setKeyframes", aRv);
if (aRv.Failed()) {
return;
}
RefPtr<const ComputedStyle> style = GetTargetComputedStyle(Flush::None);
SetKeyframes(std::move(keyframes), style, nullptr /* AnimationTimeline */);
}
void KeyframeEffect::SetKeyframes(nsTArray<Keyframe>&& aKeyframes,
const ComputedStyle* aStyle,
const AnimationTimeline* aTimeline) {
if (KeyframesEqualIgnoringComputedOffsets(aKeyframes, mKeyframes)) {
return;
}
mKeyframes = std::move(aKeyframes);
KeyframeUtils::DistributeKeyframes(mKeyframes);
if (mAnimation && mAnimation->IsRelevant()) {
MutationObservers::NotifyAnimationChanged(mAnimation);
}
// We need to call UpdateProperties() unless the target element doesn't have
// style (e.g. the target element is not associated with any document).
if (aStyle) {
UpdateProperties(aStyle, aTimeline);
}
}
void KeyframeEffect::ReplaceTransitionStartValue(AnimationValue&& aStartValue) {
if (!aStartValue.mServo) {
return;
}
// A typical transition should have a single property and a single segment.
//
// (And for atypical transitions, that is, those updated by script, we don't
// apply the replacing behavior.)
if (mProperties.Length() != 1 || mProperties[0].mSegments.Length() != 1) {
return;
}
// Likewise, check that the keyframes are of the expected shape.
if (mKeyframes.Length() != 2 || mKeyframes[0].mPropertyValues.Length() != 1) {
return;
}
// Check that the value we are about to substitute in is actually for the
// same property.
AnimatedPropertyID property(eCSSProperty_UNKNOWN);
Servo_AnimationValue_GetPropertyId(aStartValue.mServo, &property);
if (property != mProperties[0].mProperty) {
return;
}
mKeyframes[0].mPropertyValues[0].mServoDeclarationBlock =
Servo_AnimationValue_Uncompute(aStartValue.mServo).Consume();
mProperties[0].mSegments[0].mFromValue = std::move(aStartValue);
}
static bool IsEffectiveProperty(const EffectSet& aEffects,
const AnimatedPropertyID& aProperty) {
return !aEffects.PropertiesWithImportantRules().HasProperty(aProperty) ||
!aEffects.PropertiesForAnimationsLevel().HasProperty(aProperty);
}
const AnimationProperty* KeyframeEffect::GetEffectiveAnimationOfProperty(
const AnimatedPropertyID& aProperty, const EffectSet& aEffects) const {
MOZ_ASSERT(mTarget && &aEffects == EffectSet::Get(mTarget.mElement,
mTarget.mPseudoType));
for (const AnimationProperty& property : mProperties) {
if (aProperty != property.mProperty) {
continue;
}
// Only include the property if it is not overridden by !important rules in
// the transitions level.
return IsEffectiveProperty(aEffects, property.mProperty) ? &property
: nullptr;
}
return nullptr;
}
bool KeyframeEffect::HasEffectiveAnimationOfPropertySet(
const nsCSSPropertyIDSet& aPropertySet, const EffectSet& aEffectSet) const {
for (const AnimationProperty& property : mProperties) {
if (aPropertySet.HasProperty(property.mProperty) &&
IsEffectiveProperty(aEffectSet, property.mProperty)) {
return true;
}
}
return false;
}
nsCSSPropertyIDSet KeyframeEffect::GetPropertiesForCompositor(
EffectSet& aEffects, const nsIFrame* aFrame) const {
MOZ_ASSERT(&aEffects ==
EffectSet::Get(mTarget.mElement, mTarget.mPseudoType));
nsCSSPropertyIDSet properties;
if (!mAnimation || !mAnimation->IsRelevant()) {
return properties;
}
static constexpr nsCSSPropertyIDSet compositorAnimatables =
nsCSSPropertyIDSet::CompositorAnimatables();
static constexpr nsCSSPropertyIDSet transformLikeProperties =
nsCSSPropertyIDSet::TransformLikeProperties();
nsCSSPropertyIDSet transformSet;
AnimationPerformanceWarning::Type dummyWarning;
for (const AnimationProperty& property : mProperties) {
if (!compositorAnimatables.HasProperty(property.mProperty)) {
continue;
}
// Transform-like properties are combined together on the compositor so we
// need to evaluate them as a group. We build up a separate set here then
// evaluate it as a separate step below.
if (transformLikeProperties.HasProperty(property.mProperty)) {
transformSet.AddProperty(property.mProperty.mID);
continue;
}
KeyframeEffect::MatchForCompositor matchResult =
IsMatchForCompositor(nsCSSPropertyIDSet{property.mProperty.mID}, aFrame,
aEffects, dummyWarning);
if (matchResult ==
KeyframeEffect::MatchForCompositor::NoAndBlockThisProperty ||
matchResult == KeyframeEffect::MatchForCompositor::No) {
continue;
}
properties.AddProperty(property.mProperty.mID);
}
if (!transformSet.IsEmpty()) {
KeyframeEffect::MatchForCompositor matchResult =
IsMatchForCompositor(transformSet, aFrame, aEffects, dummyWarning);
if (matchResult == KeyframeEffect::MatchForCompositor::Yes ||
matchResult == KeyframeEffect::MatchForCompositor::IfNeeded) {
properties |= transformSet;
}
}
return properties;
}
AnimatedPropertyIDSet KeyframeEffect::GetPropertySet() const {
AnimatedPropertyIDSet result;
for (const AnimationProperty& property : mProperties) {
result.AddProperty(property.mProperty);
}
return result;
}
#ifdef DEBUG
bool SpecifiedKeyframeArraysAreEqual(const nsTArray<Keyframe>& aA,
const nsTArray<Keyframe>& aB) {
if (aA.Length() != aB.Length()) {
return false;
}
for (size_t i = 0; i < aA.Length(); i++) {
const Keyframe& a = aA[i];
const Keyframe& b = aB[i];
if (a.mOffset != b.mOffset || a.mTimingFunction != b.mTimingFunction ||
a.mPropertyValues != b.mPropertyValues) {
return false;
}
}
return true;
}
#endif
static bool HasCurrentColor(
const nsTArray<AnimationPropertySegment>& aSegments) {
for (const AnimationPropertySegment& segment : aSegments) {
if ((!segment.mFromValue.IsNull() && segment.mFromValue.IsCurrentColor()) ||
(!segment.mToValue.IsNull() && segment.mToValue.IsCurrentColor())) {
return true;
}
}
return false;
}
void KeyframeEffect::UpdateProperties(const ComputedStyle* aStyle,
const AnimationTimeline* aTimeline) {
MOZ_ASSERT(aStyle);
nsTArray<AnimationProperty> properties = BuildProperties(aStyle);
bool propertiesChanged = mProperties != properties;
// We need to update base styles even if any properties are not changed at all
// since base styles might have been changed due to parent style changes, etc.
bool baseStylesChanged = false;
EnsureBaseStyles(aStyle, properties, aTimeline,
!propertiesChanged ? &baseStylesChanged : nullptr);
if (!propertiesChanged) {
if (baseStylesChanged) {
RequestRestyle(EffectCompositor::RestyleType::Layer);
}
return;
}
// Preserve the state of the mIsRunningOnCompositor flag.
nsCSSPropertyIDSet runningOnCompositorProperties;
for (const AnimationProperty& property : mProperties) {
if (property.mIsRunningOnCompositor) {
runningOnCompositorProperties.AddProperty(property.mProperty.mID);
}
}
mProperties = std::move(properties);
UpdateEffectSet();
mCumulativeChanges = {};
for (AnimationProperty& property : mProperties) {
property.mIsRunningOnCompositor =
runningOnCompositorProperties.HasProperty(property.mProperty);
CalculateCumulativeChangesForProperty(property);
}
MarkCascadeNeedsUpdate();
if (mAnimation) {
mAnimation->NotifyEffectPropertiesUpdated();
}
RequestRestyle(EffectCompositor::RestyleType::Layer);
}
void KeyframeEffect::EnsureBaseStyles(
const ComputedStyle* aComputedValues,
const nsTArray<AnimationProperty>& aProperties,
const AnimationTimeline* aTimeline, bool* aBaseStylesChanged) {
if (aBaseStylesChanged != nullptr) {
*aBaseStylesChanged = false;
}
if (!mTarget) {
return;
}
BaseValuesHashmap previousBaseStyles;
if (aBaseStylesChanged != nullptr) {
previousBaseStyles = std::move(mBaseValues);
}
mBaseValues.Clear();
nsPresContext* presContext =
nsContentUtils::GetContextForContent(mTarget.mElement);
// If |aProperties| is empty we're not going to dereference |presContext| so
// we don't care if it is nullptr.
//
// We could just return early when |aProperties| is empty and save looking up
// the pres context, but that won't save any effort normally since we don't
// call this function if we have no keyframes to begin with. Furthermore, the
// case where |presContext| is nullptr is so rare (we've only ever seen in
// fuzzing, and even then we've never been able to reproduce it reliably)
// it's not worth the runtime cost of an extra branch.
MOZ_ASSERT(presContext || aProperties.IsEmpty(),
"Typically presContext should not be nullptr but if it is"
" we should have also failed to calculate the computed values"
" passed-in as aProperties");
if (!aTimeline) {
// If we pass a valid timeline, we use it (note: this happens when we create
// a new animation or replace the old one, for CSS Animations and CSS
// Transitions). Otherwise, we check the timeline from |mAnimation|.
aTimeline = mAnimation ? mAnimation->GetTimeline() : nullptr;
}
RefPtr<const ComputedStyle> baseComputedStyle;
for (const AnimationProperty& property : aProperties) {
EnsureBaseStyle(property, presContext, aComputedValues, aTimeline,
baseComputedStyle);
}
if (aBaseStylesChanged != nullptr &&
std::any_of(
mBaseValues.cbegin(), mBaseValues.cend(), [&](const auto& entry) {
return AnimationValue(entry.GetData()) !=
AnimationValue(previousBaseStyles.Get(entry.GetKey()));
})) {
*aBaseStylesChanged = true;
}
}
void KeyframeEffect::EnsureBaseStyle(
const AnimationProperty& aProperty, nsPresContext* aPresContext,
const ComputedStyle* aComputedStyle, const AnimationTimeline* aTimeline,
RefPtr<const ComputedStyle>& aBaseComputedStyle) {
auto needBaseStyleForScrollTimeline =
[this](const AnimationProperty& aProperty,
const AnimationTimeline* aTimeline) {
static constexpr TimeDuration zeroDuration;
const TimingParams& timing = NormalizedTiming();
// For scroll-timeline with a positive delay, it's possible to scroll
// back and forth between delay phase and active phase, so we need to
// keep its base style and maybe use it to override the animations in
// delay on the compositor.
return aTimeline && aTimeline->IsScrollTimeline() &&
nsCSSPropertyIDSet::CompositorAnimatables().HasProperty(
aProperty.mProperty) &&
(timing.Delay() > zeroDuration ||
timing.EndDelay() > zeroDuration);
};
auto hasAdditiveValues = [](const AnimationProperty& aProperty) {
for (const AnimationPropertySegment& segment : aProperty.mSegments) {
if (!segment.HasReplaceableValues()) {
return true;
}
}
return false;
};
// Note: Check base style for compositor (i.e. for scroll-driven animations)
// first because it is much cleaper.
const bool needBaseStyle =
needBaseStyleForScrollTimeline(aProperty, aTimeline) ||
hasAdditiveValues(aProperty);
if (!needBaseStyle) {
return;
}
if (!aBaseComputedStyle) {
MOZ_ASSERT(mTarget, "Should have a valid target");
Element* animatingElement = AnimationUtils::GetElementForRestyle(
mTarget.mElement, mTarget.mPseudoType);
if (!animatingElement) {
return;
}
aBaseComputedStyle = aPresContext->StyleSet()->GetBaseContextForElement(
animatingElement, aComputedStyle);
}
RefPtr<StyleAnimationValue> baseValue =
Servo_ComputedValues_ExtractAnimationValue(aBaseComputedStyle,
&aProperty.mProperty)
.Consume();
mBaseValues.InsertOrUpdate(aProperty.mProperty, std::move(baseValue));
}
void KeyframeEffect::WillComposeStyle() {
ComputedTiming computedTiming = GetComputedTiming();
mProgressOnLastCompose = computedTiming.mProgress;
mCurrentIterationOnLastCompose = computedTiming.mCurrentIteration;
}
void KeyframeEffect::ComposeStyleRule(StyleAnimationValueMap& aAnimationValues,
const AnimationProperty& aProperty,
const AnimationPropertySegment& aSegment,
const ComputedTiming& aComputedTiming) {
auto* opaqueTable =
reinterpret_cast<RawServoAnimationValueTable*>(&mBaseValues);
Servo_AnimationCompose(&aAnimationValues, opaqueTable, &aProperty.mProperty,
&aSegment, &aProperty.mSegments.LastElement(),
&aComputedTiming, mEffectOptions.mIterationComposite);
}
void KeyframeEffect::ComposeStyle(
StyleAnimationValueMap& aComposeResult,
const InvertibleAnimatedPropertyIDSet& aPropertiesToSkip) {
ComputedTiming computedTiming = GetComputedTiming();
// If the progress is null, we don't have fill data for the current
// time so we shouldn't animate.
if (computedTiming.mProgress.IsNull()) {
return;
}
for (size_t propIdx = 0, propEnd = mProperties.Length(); propIdx != propEnd;
++propIdx) {
const AnimationProperty& prop = mProperties[propIdx];
MOZ_ASSERT(prop.mSegments[0].mFromKey == 0.0, "incorrect first from key");
MOZ_ASSERT(prop.mSegments[prop.mSegments.Length() - 1].mToKey == 1.0,
"incorrect last to key");
if (aPropertiesToSkip.HasProperty(prop.mProperty)) {
continue;
}
MOZ_ASSERT(prop.mSegments.Length() > 0,
"property should not be in animations if it has no segments");
// FIXME: Maybe cache the current segment?
const AnimationPropertySegment *segment = prop.mSegments.Elements(),
*segmentEnd =
segment + prop.mSegments.Length();
while (segment->mToKey <= computedTiming.mProgress.Value()) {
MOZ_ASSERT(segment->mFromKey <= segment->mToKey, "incorrect keys");
if ((segment + 1) == segmentEnd) {
break;
}
++segment;
MOZ_ASSERT(segment->mFromKey == (segment - 1)->mToKey, "incorrect keys");
}
MOZ_ASSERT(segment->mFromKey <= segment->mToKey, "incorrect keys");
MOZ_ASSERT(segment >= prop.mSegments.Elements() &&
size_t(segment - prop.mSegments.Elements()) <
prop.mSegments.Length(),
"out of array bounds");
ComposeStyleRule(aComposeResult, prop, *segment, computedTiming);
}
// If the animation produces a change hint that affects the overflow region,
// we need to record the current time to unthrottle the animation
// periodically when the animation is being throttled because it's scrolled
// out of view.
if (HasPropertiesThatMightAffectOverflow()) {
nsPresContext* presContext =
nsContentUtils::GetContextForContent(mTarget.mElement);
EffectSet* effectSet =
EffectSet::Get(mTarget.mElement, mTarget.mPseudoType);
if (presContext && effectSet) {
TimeStamp now = presContext->RefreshDriver()->MostRecentRefresh();
effectSet->UpdateLastOverflowAnimationSyncTime(now);
}
}
}
bool KeyframeEffect::IsRunningOnCompositor() const {
// We consider animation is running on compositor if there is at least
// one property running on compositor.
// Animation.IsRunningOnCompotitor will return more fine grained
// information in bug 1196114.
for (const AnimationProperty& property : mProperties) {
if (property.mIsRunningOnCompositor) {
return true;
}
}
return false;
}
void KeyframeEffect::SetIsRunningOnCompositor(nsCSSPropertyID aProperty,
bool aIsRunning) {
MOZ_ASSERT(aProperty != eCSSPropertyExtra_variable,
"Can't animate variables on compositor");
MOZ_ASSERT(
nsCSSProps::PropHasFlags(aProperty, CSSPropFlags::CanAnimateOnCompositor),
"Property being animated on compositor is not a recognized "
"compositor-animatable property");
for (AnimationProperty& property : mProperties) {
if (property.mProperty.mID == aProperty) {
property.mIsRunningOnCompositor = aIsRunning;
// We currently only set a performance warning message when animations
// cannot be run on the compositor, so if this animation is running
// on the compositor we don't need a message.
if (aIsRunning) {
property.mPerformanceWarning.reset();
} else if (mAnimation && mAnimation->IsPartialPrerendered()) {
ResetPartialPrerendered();
}
return;
}
}
}
void KeyframeEffect::SetIsRunningOnCompositor(
const nsCSSPropertyIDSet& aPropertySet, bool aIsRunning) {
for (AnimationProperty& property : mProperties) {
if (aPropertySet.HasProperty(property.mProperty)) {
MOZ_ASSERT(nsCSSProps::PropHasFlags(property.mProperty.mID,
CSSPropFlags::CanAnimateOnCompositor),
"Property being animated on compositor is a recognized "
"compositor-animatable property");
property.mIsRunningOnCompositor = aIsRunning;
// We currently only set a performance warning message when animations
// cannot be run on the compositor, so if this animation is running
// on the compositor we don't need a message.
if (aIsRunning) {
property.mPerformanceWarning.reset();
}
}
}
if (!aIsRunning && mAnimation && mAnimation->IsPartialPrerendered()) {
ResetPartialPrerendered();
}
}
void KeyframeEffect::ResetIsRunningOnCompositor() {
for (AnimationProperty& property : mProperties) {
property.mIsRunningOnCompositor = false;
}
if (mAnimation && mAnimation->IsPartialPrerendered()) {
ResetPartialPrerendered();
}
}
void KeyframeEffect::ResetPartialPrerendered() {
MOZ_ASSERT(mAnimation && mAnimation->IsPartialPrerendered());
nsIFrame* frame = GetPrimaryFrame();
if (!frame) {
return;
}
nsIWidget* widget = frame->GetNearestWidget();
if (!widget) {
return;
}
if (WindowRenderer* windowRenderer = widget->GetWindowRenderer()) {
windowRenderer->RemovePartialPrerenderedAnimation(
mAnimation->IdOnCompositor(), mAnimation);
}
}
static const KeyframeEffectOptions& KeyframeEffectOptionsFromUnion(
const UnrestrictedDoubleOrKeyframeEffectOptions& aOptions) {
MOZ_ASSERT(aOptions.IsKeyframeEffectOptions());
return aOptions.GetAsKeyframeEffectOptions();
}
static const KeyframeEffectOptions& KeyframeEffectOptionsFromUnion(
const UnrestrictedDoubleOrKeyframeAnimationOptions& aOptions) {
MOZ_ASSERT(aOptions.IsKeyframeAnimationOptions());
return aOptions.GetAsKeyframeAnimationOptions();
}
template <class OptionsType>
static KeyframeEffectParams KeyframeEffectParamsFromUnion(
const OptionsType& aOptions, CallerType aCallerType, ErrorResult& aRv) {
KeyframeEffectParams result;
if (aOptions.IsUnrestrictedDouble()) {
return result;
}
const KeyframeEffectOptions& options =
KeyframeEffectOptionsFromUnion(aOptions);
result.mIterationComposite = options.mIterationComposite;
result.mComposite = options.mComposite;
result.mPseudoType = PseudoStyleType::NotPseudo;
if (DOMStringIsNull(options.mPseudoElement)) {
return result;
}
Maybe<PseudoStyleType> pseudoType =
nsCSSPseudoElements::GetPseudoType(options.mPseudoElement);
if (!pseudoType) {
// Per the spec, we throw SyntaxError for syntactically invalid pseudos.
aRv.ThrowSyntaxError(
nsPrintfCString("'%s' is a syntactically invalid pseudo-element.",
NS_ConvertUTF16toUTF8(options.mPseudoElement).get()));
return result;
}
result.mPseudoType = *pseudoType;
if (!AnimationUtils::IsSupportedPseudoForAnimations(result.mPseudoType)) {
// Per the spec, we throw SyntaxError for unsupported pseudos.
aRv.ThrowSyntaxError(
nsPrintfCString("'%s' is an unsupported pseudo-element.",
NS_ConvertUTF16toUTF8(options.mPseudoElement).get()));
}
return result;
}
template <class OptionsType>
/* static */
already_AddRefed<KeyframeEffect> KeyframeEffect::ConstructKeyframeEffect(
const GlobalObject& aGlobal, Element* aTarget,
JS::Handle<JSObject*> aKeyframes, const OptionsType& aOptions,
ErrorResult& aRv) {
// We should get the document from `aGlobal` instead of the current Realm
// to make this works in Xray case.
//
// In all non-Xray cases, `aGlobal` matches the current Realm, so this
// matches the spec behavior.
//
// In Xray case, the new objects should be created using the document of
// the target global, but the KeyframeEffect constructors are called in the
// caller's compartment to access `aKeyframes` object.
Document* doc = AnimationUtils::GetDocumentFromGlobal(aGlobal.Get());
if (!doc) {
aRv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
KeyframeEffectParams effectOptions =
KeyframeEffectParamsFromUnion(aOptions, aGlobal.CallerType(), aRv);
// An invalid Pseudo-element aborts all further steps.
if (aRv.Failed()) {
return nullptr;
}
TimingParams timingParams = TimingParams::FromOptionsUnion(aOptions, aRv);
if (aRv.Failed()) {
return nullptr;
}
RefPtr<KeyframeEffect> effect = new KeyframeEffect(
doc, OwningAnimationTarget(aTarget, effectOptions.mPseudoType),
std::move(timingParams), effectOptions);
effect->SetKeyframes(aGlobal.Context(), aKeyframes, aRv);
if (aRv.Failed()) {
return nullptr;
}
return effect.forget();
}
nsTArray<AnimationProperty> KeyframeEffect::BuildProperties(
const ComputedStyle* aStyle) {
MOZ_ASSERT(aStyle);
nsTArray<AnimationProperty> result;
// If mTarget is false (i.e. mTarget.mElement is null), return an empty
// property array.
if (!mTarget) {
return result;
}
// When GetComputedKeyframeValues or GetAnimationPropertiesFromKeyframes
// calculate computed values from |mKeyframes|, they could possibly
// trigger a subsequent restyle in which we rebuild animations. If that
// happens we could find that |mKeyframes| is overwritten while it is
// being iterated over. Normally that shouldn't happen but just in case we
// make a copy of |mKeyframes| first and iterate over that instead.
auto keyframesCopy(mKeyframes.Clone());
result = KeyframeUtils::GetAnimationPropertiesFromKeyframes(
keyframesCopy, mTarget.mElement, mTarget.mPseudoType, aStyle,
mEffectOptions.mComposite);
#ifdef DEBUG
MOZ_ASSERT(SpecifiedKeyframeArraysAreEqual(mKeyframes, keyframesCopy),
"Apart from the computed offset members, the keyframes array"
" should not be modified");
#endif
mKeyframes = std::move(keyframesCopy);
return result;
}
template <typename FrameEnumFunc>
static void EnumerateContinuationsOrIBSplitSiblings(nsIFrame* aFrame,
FrameEnumFunc&& aFunc) {
while (aFrame) {
aFunc(aFrame);
aFrame = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(aFrame);
}
}
void KeyframeEffect::UpdateTarget(Element* aElement,
PseudoStyleType aPseudoType) {
OwningAnimationTarget newTarget(aElement, aPseudoType);
if (mTarget == newTarget) {
// Assign the same target, skip it.
return;
}
if (mTarget) {
// Call ResetIsRunningOnCompositor() prior to UnregisterTarget() since
// ResetIsRunningOnCompositor() might try to get the EffectSet associated
// with this keyframe effect to remove partial pre-render animation from
// the layer manager.
ResetIsRunningOnCompositor();
UnregisterTarget();
RequestRestyle(EffectCompositor::RestyleType::Layer);
nsAutoAnimationMutationBatch mb(mTarget.mElement->OwnerDoc());
if (mAnimation) {
MutationObservers::NotifyAnimationRemoved(mAnimation);
}
}
mTarget = newTarget;
if (mTarget) {
UpdateTargetRegistration();
RefPtr<const ComputedStyle> computedStyle =
GetTargetComputedStyle(Flush::None);
if (computedStyle) {
UpdateProperties(computedStyle);
}
RequestRestyle(EffectCompositor::RestyleType::Layer);
nsAutoAnimationMutationBatch mb(mTarget.mElement->OwnerDoc());
if (mAnimation) {
MutationObservers::NotifyAnimationAdded(mAnimation);
}
}
if (mAnimation) {
mAnimation->NotifyEffectTargetUpdated();
}
}
void KeyframeEffect::UpdateTargetRegistration() {
if (!mTarget) {
return;
}
bool isRelevant = mAnimation && mAnimation->IsRelevant();
// Animation::IsRelevant() returns a cached value. It only updates when
// something calls Animation::UpdateRelevance. Whenever our timing changes,
// we should be notifying our Animation before calling this, so
// Animation::IsRelevant() should be up-to-date by the time we get here.
MOZ_ASSERT(isRelevant ==
((IsCurrent() || IsInEffect()) && mAnimation &&
mAnimation->ReplaceState() != AnimationReplaceState::Removed),
"Out of date Animation::IsRelevant value");
if (isRelevant && !mInEffectSet) {
EffectSet* effectSet =
EffectSet::GetOrCreate(mTarget.mElement, mTarget.mPseudoType);
effectSet->AddEffect(*this);
mInEffectSet = true;
UpdateEffectSet(effectSet);
nsIFrame* frame = GetPrimaryFrame();
EnumerateContinuationsOrIBSplitSiblings(
frame, [](nsIFrame* aFrame) { aFrame->MarkNeedsDisplayItemRebuild(); });
} else if (!isRelevant && mInEffectSet) {
UnregisterTarget();
}
}
void KeyframeEffect::UnregisterTarget() {
if (!mInEffectSet) {
return;
}
EffectSet* effectSet = EffectSet::Get(mTarget.mElement, mTarget.mPseudoType);
MOZ_ASSERT(effectSet,
"If mInEffectSet is true, there must be an EffectSet"
" on the target element");
mInEffectSet = false;
if (effectSet) {
effectSet->RemoveEffect(*this);
if (effectSet->IsEmpty()) {
EffectSet::DestroyEffectSet(mTarget.mElement, mTarget.mPseudoType);
}
}
nsIFrame* frame = GetPrimaryFrame();
EnumerateContinuationsOrIBSplitSiblings(
frame, [](nsIFrame* aFrame) { aFrame->MarkNeedsDisplayItemRebuild(); });
}
void KeyframeEffect::RequestRestyle(
EffectCompositor::RestyleType aRestyleType) {
if (!mTarget) {
return;
}
nsPresContext* presContext =
nsContentUtils::GetContextForContent(mTarget.mElement);
if (presContext && mAnimation) {
presContext->EffectCompositor()->RequestRestyle(
mTarget.mElement, mTarget.mPseudoType, aRestyleType,
mAnimation->CascadeLevel());
}
}
already_AddRefed<const ComputedStyle> KeyframeEffect::GetTargetComputedStyle(
Flush aFlushType) const {
if (!GetRenderedDocument()) {
return nullptr;
}
MOZ_ASSERT(mTarget,
"Should only have a document when we have a target element");
OwningAnimationTarget kungfuDeathGrip(mTarget.mElement, mTarget.mPseudoType);
return aFlushType == Flush::Style
? nsComputedDOMStyle::GetComputedStyle(mTarget.mElement,
mTarget.mPseudoType)
: nsComputedDOMStyle::GetComputedStyleNoFlush(mTarget.mElement,
mTarget.mPseudoType);
}
#ifdef DEBUG
void DumpAnimationProperties(
const StylePerDocumentStyleData* aRawData,
nsTArray<AnimationProperty>& aAnimationProperties) {
for (auto& p : aAnimationProperties) {
printf("%s\n",
nsCString(nsCSSProps::GetStringValue(p.mProperty.mID)).get());
for (auto& s : p.mSegments) {
nsAutoCString fromValue, toValue;
s.mFromValue.SerializeSpecifiedValue(p.mProperty, aRawData, fromValue);
s.mToValue.SerializeSpecifiedValue(p.mProperty, aRawData, toValue);
printf(" %f..%f: %s..%s\n", s.mFromKey, s.mToKey, fromValue.get(),
toValue.get());
}
}
}
#endif
/* static */
already_AddRefed<KeyframeEffect> KeyframeEffect::Constructor(
const GlobalObject& aGlobal, Element* aTarget,
JS::Handle<JSObject*> aKeyframes,
const UnrestrictedDoubleOrKeyframeEffectOptions& aOptions,
ErrorResult& aRv) {
return ConstructKeyframeEffect(aGlobal, aTarget, aKeyframes, aOptions, aRv);
}
/* static */
already_AddRefed<KeyframeEffect> KeyframeEffect::Constructor(
const GlobalObject& aGlobal, Element* aTarget,
JS::Handle<JSObject*> aKeyframes,
const UnrestrictedDoubleOrKeyframeAnimationOptions& aOptions,
ErrorResult& aRv) {
return ConstructKeyframeEffect(aGlobal, aTarget, aKeyframes, aOptions, aRv);
}
/* static */
already_AddRefed<KeyframeEffect> KeyframeEffect::Constructor(
const GlobalObject& aGlobal, KeyframeEffect& aSource, ErrorResult& aRv) {
Document* doc = AnimationUtils::GetCurrentRealmDocument(aGlobal.Context());
if (!doc) {
aRv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
// Create a new KeyframeEffect object with aSource's target,
// iteration composite operation, composite operation, and spacing mode.
// The constructor creates a new AnimationEffect object by
// aSource's TimingParams.
// Note: we don't need to re-throw exceptions since the value specified on
// aSource's timing object can be assumed valid.
RefPtr<KeyframeEffect> effect =
new KeyframeEffect(doc, OwningAnimationTarget{aSource.mTarget}, aSource);
// Copy cumulative changes. mCumulativeChangeHint should be the same as the
// source one because both of targets are the same.
effect->mCumulativeChanges = aSource.mCumulativeChanges;
return effect.forget();
}
void KeyframeEffect::SetPseudoElement(const nsAString& aPseudoElement,
ErrorResult& aRv) {
if (DOMStringIsNull(aPseudoElement)) {
UpdateTarget(mTarget.mElement, PseudoStyleType::NotPseudo);
return;
}
// Note: GetPseudoType() returns Some(NotPseudo) for the null string,
// so we handle null case before this.
Maybe<PseudoStyleType> pseudoType =
nsCSSPseudoElements::GetPseudoType(aPseudoElement);
if (!pseudoType || *pseudoType == PseudoStyleType::NotPseudo) {
// Per the spec, we throw SyntaxError for syntactically invalid pseudos.
aRv.ThrowSyntaxError(
nsPrintfCString("'%s' is a syntactically invalid pseudo-element.",
NS_ConvertUTF16toUTF8(aPseudoElement).get()));
return;
}
if (!AnimationUtils::IsSupportedPseudoForAnimations(*pseudoType)) {
// Per the spec, we throw SyntaxError for unsupported pseudos.
aRv.ThrowSyntaxError(
nsPrintfCString("'%s' is an unsupported pseudo-element.",
NS_ConvertUTF16toUTF8(aPseudoElement).get()));
return;
}
UpdateTarget(mTarget.mElement, *pseudoType);
}
static void CreatePropertyValue(
const AnimatedPropertyID& aProperty, float aOffset,
const Maybe<StyleComputedTimingFunction>& aTimingFunction,
const AnimationValue& aValue, dom::CompositeOperation aComposite,
const StylePerDocumentStyleData* aRawData,
AnimationPropertyValueDetails& aResult) {
aResult.mOffset = aOffset;
if (!aValue.IsNull()) {
nsAutoCString stringValue;
aValue.SerializeSpecifiedValue(aProperty, aRawData, stringValue);
aResult.mValue.Construct(stringValue);
}
if (aTimingFunction) {
aResult.mEasing.Construct();
aTimingFunction->AppendToString(aResult.mEasing.Value());
} else {
aResult.mEasing.Construct("linear"_ns);
}
aResult.mComposite = aComposite;
}
void KeyframeEffect::GetProperties(
nsTArray<AnimationPropertyDetails>& aProperties, ErrorResult& aRv) const {
const StylePerDocumentStyleData* rawData =
mDocument->EnsureStyleSet().RawData();
for (const AnimationProperty& property : mProperties) {
AnimationPropertyDetails propertyDetails;
property.mProperty.ToString(propertyDetails.mProperty);
propertyDetails.mRunningOnCompositor = property.mIsRunningOnCompositor;
nsAutoString localizedString;
if (property.mPerformanceWarning &&
property.mPerformanceWarning->ToLocalizedString(localizedString)) {
propertyDetails.mWarning.Construct(localizedString);
}
if (!propertyDetails.mValues.SetCapacity(property.mSegments.Length(),
mozilla::fallible)) {
aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
return;
}
for (size_t segmentIdx = 0, segmentLen = property.mSegments.Length();
segmentIdx < segmentLen; segmentIdx++) {
const AnimationPropertySegment& segment = property.mSegments[segmentIdx];
binding_detail::FastAnimationPropertyValueDetails fromValue;
CreatePropertyValue(property.mProperty, segment.mFromKey,
segment.mTimingFunction, segment.mFromValue,
segment.mFromComposite, rawData, fromValue);
// We don't apply timing functions for zero-length segments, so
// don't return one here.
if (segment.mFromKey == segment.mToKey) {
fromValue.mEasing.Reset();
}
// Even though we called SetCapacity before, this could fail, since we
// might add multiple elements to propertyDetails.mValues for an element
// of property.mSegments in the cases mentioned below.
if (!propertyDetails.mValues.AppendElement(fromValue,
mozilla::fallible)) {
aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
return;
}
// Normally we can ignore the to-value for this segment since it is
// identical to the from-value from the next segment. However, we need
// to add it if either:
// a) this is the last segment, or
// b) the next segment's from-value differs.
if (segmentIdx == segmentLen - 1 ||
property.mSegments[segmentIdx + 1].mFromValue != segment.mToValue) {
binding_detail::FastAnimationPropertyValueDetails toValue;
CreatePropertyValue(property.mProperty, segment.mToKey, Nothing(),
segment.mToValue, segment.mToComposite, rawData,
toValue);
// It doesn't really make sense to have a timing function on the
// last property value or before a sudden jump so we just drop the
// easing property altogether.
toValue.mEasing.Reset();
if (!propertyDetails.mValues.AppendElement(toValue,
mozilla::fallible)) {
aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
return;
}
}
}
aProperties.AppendElement(propertyDetails);
}
}
void KeyframeEffect::GetKeyframes(JSContext* aCx, nsTArray<JSObject*>& aResult,
ErrorResult& aRv) const {
MOZ_ASSERT(aResult.IsEmpty());
MOZ_ASSERT(!aRv.Failed());
if (!aResult.SetCapacity(mKeyframes.Length(), mozilla::fallible)) {
aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
return;
}
bool isCSSAnimation = mAnimation && mAnimation->AsCSSAnimation();
// For Servo, when we have CSS Animation @keyframes with variables, we convert
// shorthands to longhands if needed, and store a reference to the unparsed
// value. When it comes time to serialize, however, what do you serialize for
// a longhand that comes from a variable reference in a shorthand? Servo says,
// "an empty string" which is not particularly helpful.
//
// We should just store shorthands as-is (bug 1391537) and then return the
// variable references, but for now, since we don't do that, and in order to
// be consistent with Gecko, we just expand the variables (assuming we have
// enough context to do so). For that we need to grab the ComputedStyle so we
// know what custom property values to provide.
RefPtr<const ComputedStyle> computedStyle;
if (isCSSAnimation) {
// The following will flush style but that's ok since if you update a
// variable's computed value, you expect to see that updated value in the
// result of getKeyframes().
//
// If we don't have a target, the following will return null. In that case
// we might end up returning variables as-is or empty string. That should be
// acceptable however, since such a case is rare and this is only
// short-term (and unshipped) behavior until bug 1391537 is fixed.
computedStyle = GetTargetComputedStyle(Flush::Style);
}
const StylePerDocumentStyleData* rawData =
mDocument->EnsureStyleSet().RawData();
for (const Keyframe& keyframe : mKeyframes) {
// Set up a dictionary object for the explicit members
BaseComputedKeyframe keyframeDict;
if (keyframe.mOffset) {
keyframeDict.mOffset.SetValue(keyframe.mOffset.value());
}
MOZ_ASSERT(keyframe.mComputedOffset != Keyframe::kComputedOffsetNotSet,
"Invalid computed offset");
keyframeDict.mComputedOffset.Construct(keyframe.mComputedOffset);
if (keyframe.mTimingFunction) {
keyframeDict.mEasing.Truncate();
keyframe.mTimingFunction.ref().AppendToString(keyframeDict.mEasing);
} // else if null, leave easing as its default "linear".
keyframeDict.mComposite = keyframe.mComposite;
JS::Rooted<JS::Value> keyframeJSValue(aCx);
if (!ToJSValue(aCx, keyframeDict, &keyframeJSValue)) {
aRv.Throw(NS_ERROR_FAILURE);
return;
}
JS::Rooted<JSObject*> keyframeObject(aCx, &keyframeJSValue.toObject());
for (const PropertyValuePair& propertyValue : keyframe.mPropertyValues) {
nsAutoCString stringValue;
if (propertyValue.mServoDeclarationBlock) {
Servo_DeclarationBlock_SerializeOneValue(
propertyValue.mServoDeclarationBlock, &propertyValue.mProperty,
&stringValue, computedStyle, rawData);
} else if (auto* value = mBaseValues.GetWeak(propertyValue.mProperty)) {
Servo_AnimationValue_Serialize(value, &propertyValue.mProperty, rawData,
&stringValue);
}
// Basically, we need to do the mapping:
// * eCSSProperty_offset => "cssOffset"
// * eCSSProperty_float => "cssFloat"
// This means if property refers to the CSS "offset"/"float" property,
// return the string "cssOffset"/"cssFloat". (So avoid overlapping
// "offset" property in BaseKeyframe.)
const char* name = nullptr;
nsAutoCString customName;
switch (propertyValue.mProperty.mID) {
case nsCSSPropertyID::eCSSPropertyExtra_variable:
customName.Append("--");
customName.Append(nsAtomCString(propertyValue.mProperty.mCustomName));
name = customName.get();
break;
case nsCSSPropertyID::eCSSProperty_offset:
name = "cssOffset";
break;
case nsCSSPropertyID::eCSSProperty_float:
// FIXME: Bug 1582314: Should handle cssFloat manually if we remove it
// from nsCSSProps::PropertyIDLName().
default:
name = nsCSSProps::PropertyIDLName(propertyValue.mProperty.mID);
}
JS::Rooted<JS::Value> value(aCx);
if (!NonVoidUTF8StringToJsval(aCx, stringValue, &value) ||
!JS_DefineProperty(aCx, keyframeObject, name, value,
JSPROP_ENUMERATE)) {
aRv.Throw(NS_ERROR_FAILURE);
return;
}
}
aResult.AppendElement(keyframeObject);
}
}
/* static */ const TimeDuration
KeyframeEffect::OverflowRegionRefreshInterval() {
// The amount of time we can wait between updating throttled animations
// on the main thread that influence the overflow region.
static const TimeDuration kOverflowRegionRefreshInterval =
TimeDuration::FromMilliseconds(200);
return kOverflowRegionRefreshInterval;
}
static bool CanOptimizeAwayDueToOpacity(const KeyframeEffect& aEffect,
const nsIFrame& aFrame) {
if (!aFrame.Style()->IsInOpacityZeroSubtree()) {
return false;
}
// Find the root of the opacity: 0 subtree.
const nsIFrame* root = &aFrame;
while (true) {
auto* parent = root->GetInFlowParent();
if (!parent || !parent->Style()->IsInOpacityZeroSubtree()) {
break;
}
root = parent;
}
MOZ_ASSERT(root && root->Style()->IsInOpacityZeroSubtree());
// Even if we're in an opacity: zero subtree, if the root of the subtree may
// have an opacity animation, we can't optimize us away, as we may become
// visible ourselves.
return (root != &aFrame || !aEffect.HasOpacityChange()) &&
!root->HasAnimationOfOpacity();
}
bool KeyframeEffect::CanThrottleIfNotVisible(nsIFrame& aFrame) const {
// Unless we are newly in-effect, we can throttle the animation if the
// animation is paint only and the target frame is out of view or the document
// is in background tabs.
if (!mInEffectOnLastAnimationTimingUpdate || !CanIgnoreIfNotVisible()) {
return false;
}
PresShell* presShell = GetPresShell();
if (presShell && !presShell->IsActive()) {
return true;
}
// The frame may be indirectly rendered as a mask or clipPath or via a use
// element.
if (SVGObserverUtils::SelfOrAncestorHasRenderingObservers(&aFrame)) {
return false;
}
const bool isVisibilityHidden =
!aFrame.IsVisibleOrMayHaveVisibleDescendants();
const bool canOptimizeAwayVisibility =
isVisibilityHidden && !HasVisibilityChange();
const bool invisible = canOptimizeAwayVisibility ||
CanOptimizeAwayDueToOpacity(*this, aFrame) ||
aFrame.IsScrolledOutOfView();
if (!invisible) {
return false;
}
// If there are no overflow change hints, we don't need to worry about
// unthrottling the animation periodically to update scrollbar positions for
// the overflow region.
if (!HasPropertiesThatMightAffectOverflow()) {
return true;
}
// Don't throttle finite animations since the animation might suddenly
// come into view and if it was throttled it will be out-of-sync.
if (HasFiniteActiveDuration()) {
return false;
}
return isVisibilityHidden ? CanThrottleOverflowChangesInScrollable(aFrame)
: CanThrottleOverflowChanges(aFrame);
}
bool KeyframeEffect::CanThrottle() const {
// Unthrottle if we are not in effect or current. This will be the case when
// our owning animation has finished, is idle, or when we are in the delay
// phase (but without a backwards fill). In each case the computed progress
// value produced on each tick will be the same so we will skip requesting
// unnecessary restyles in NotifyAnimationTimingUpdated. Any calls we *do* get
// here will be because of a change in state (e.g. we are newly finished or
// newly no longer in effect) in which case we shouldn't throttle the sample.
if (!IsInEffect() || !IsCurrent()) {
return false;
}
nsIFrame* const frame = GetStyleFrame();
if (!frame) {
// There are two possible cases here.
// a) No target element
// b) The target element has no frame, e.g. because it is in a display:none
// subtree.
// In either case we can throttle the animation because there is no
// need to update on the main thread.
return true;
}
// Do not throttle any animations during print preview.
if (frame->PresContext()->IsPrintingOrPrintPreview()) {
return false;
}
if (CanThrottleIfNotVisible(*frame)) {
return true;
}
EffectSet* effectSet = nullptr;
for (const AnimationProperty& property : mProperties) {
if (!property.mIsRunningOnCompositor) {
return false;
}
MOZ_ASSERT(nsCSSPropertyIDSet::CompositorAnimatables().HasProperty(
property.mProperty),
"The property should be able to run on the compositor");
if (!effectSet) {
effectSet = EffectSet::Get(mTarget.mElement, mTarget.mPseudoType);
MOZ_ASSERT(effectSet,
"CanThrottle should be called on an effect "
"associated with a target element");
}
MOZ_ASSERT(HasEffectiveAnimationOfProperty(property.mProperty, *effectSet),
"There should be an effective animation of the property while "
"it is marked as being run on the compositor");
DisplayItemType displayItemType =
LayerAnimationInfo::GetDisplayItemTypeForProperty(
property.mProperty.mID);
// Note that AnimationInfo::GetGenarationFromFrame() is supposed to work
// with the primary frame instead of the style frame.
Maybe<uint64_t> generation = layers::AnimationInfo::GetGenerationFromFrame(
GetPrimaryFrame(), displayItemType);
// Unthrottle if the animation needs to be brought up to date
if (!generation || effectSet->GetAnimationGeneration() != *generation) {
return false;
}
// If this is a transform animation that affects the overflow region,
// we should unthrottle the animation periodically.
if (HasPropertiesThatMightAffectOverflow() &&
!CanThrottleOverflowChangesInScrollable(*frame)) {
return false;
}
}
return true;
}
bool KeyframeEffect::CanThrottleOverflowChanges(const nsIFrame& aFrame) const {
TimeStamp now = aFrame.PresContext()->RefreshDriver()->MostRecentRefresh();
EffectSet* effectSet = EffectSet::Get(mTarget.mElement, mTarget.mPseudoType);
MOZ_ASSERT(effectSet,
"CanOverflowTransformChanges is expected to be called"
" on an effect in an effect set");
MOZ_ASSERT(mAnimation,
"CanOverflowTransformChanges is expected to be called"
" on an effect with a parent animation");
TimeStamp lastSyncTime = effectSet->LastOverflowAnimationSyncTime();
// If this animation can cause overflow, we can throttle some of the ticks.
return (!lastSyncTime.IsNull() &&
(now - lastSyncTime) < OverflowRegionRefreshInterval());
}
bool KeyframeEffect::CanThrottleOverflowChangesInScrollable(
nsIFrame& aFrame) const {
// If the target element is not associated with any documents, we don't care
// it.
Document* doc = GetRenderedDocument();
if (!doc) {
return true;
}
// If we know that the animation cannot cause overflow,
// we can just disable flushes for this animation.
// If we have no intersection observers, we don't care about overflow.
if (!doc->HasIntersectionObservers()) {
return true;
}
if (CanThrottleOverflowChanges(aFrame)) {
return true;
}
// If the nearest scroll container ancestor has overflow:hidden,
// we don't care about overflow.
ScrollContainerFrame* scrollContainerFrame =
nsLayoutUtils::GetNearestScrollContainerFrame(&aFrame);
if (!scrollContainerFrame) {
return true;
}
ScrollStyles ss = scrollContainerFrame->GetScrollStyles();
if (ss.mVertical == StyleOverflow::Hidden &&
ss.mHorizontal == StyleOverflow::Hidden &&
scrollContainerFrame->GetLogicalScrollPosition() == nsPoint(0, 0)) {
return true;
}
return false;
}
nsIFrame* KeyframeEffect::GetStyleFrame() const {
nsIFrame* frame = GetPrimaryFrame();
if (!frame) {
return nullptr;
}
return nsLayoutUtils::GetStyleFrame(frame);
}
nsIFrame* KeyframeEffect::GetPrimaryFrame() const {
nsIFrame* frame = nullptr;
if (!mTarget) {
return frame;
}
if (mTarget.mPseudoType == PseudoStyleType::before) {
frame = nsLayoutUtils::GetBeforeFrame(mTarget.mElement);
} else if (mTarget.mPseudoType == PseudoStyleType::after) {
frame = nsLayoutUtils::GetAfterFrame(mTarget.mElement);
} else if (mTarget.mPseudoType == PseudoStyleType::marker) {
frame = nsLayoutUtils::GetMarkerFrame(mTarget.mElement);
} else {
frame = mTarget.mElement->GetPrimaryFrame();
MOZ_ASSERT(mTarget.mPseudoType == PseudoStyleType::NotPseudo,
"unknown mTarget.mPseudoType");
}
return frame;
}
Document* KeyframeEffect::GetRenderedDocument() const {
if (!mTarget) {
return nullptr;
}
return mTarget.mElement->GetComposedDoc();
}
PresShell* KeyframeEffect::GetPresShell() const {
Document* doc = GetRenderedDocument();
if (!doc) {
return nullptr;
}
return doc->GetPresShell();
}
/* static */
bool KeyframeEffect::IsGeometricProperty(const nsCSSPropertyID aProperty) {
MOZ_ASSERT(!nsCSSProps::IsShorthand(aProperty),
"Property should be a longhand property");
switch (aProperty) {
case eCSSProperty_bottom:
case eCSSProperty_height:
case eCSSProperty_left:
case eCSSProperty_margin_bottom:
case eCSSProperty_margin_left:
case eCSSProperty_margin_right:
case eCSSProperty_margin_top:
case eCSSProperty_padding_bottom:
case eCSSProperty_padding_left:
case eCSSProperty_padding_right:
case eCSSProperty_padding_top:
case eCSSProperty_right:
case eCSSProperty_top:
case eCSSProperty_width:
return true;
default:
return false;
}
}
/* static */
bool KeyframeEffect::CanAnimateTransformOnCompositor(
const nsIFrame* aFrame,
AnimationPerformanceWarning::Type& aPerformanceWarning /* out */) {
// In some cases, such as when we are simply collecting all the compositor
// animations regardless of the frame on which they run in order to calculate
// change hints, |aFrame| will be the style frame. However, even in that case
// we should look at the primary frame since that is where the transform will
// be applied.
const nsIFrame* primaryFrame =
nsLayoutUtils::GetPrimaryFrameFromStyleFrame(aFrame);
// Async 'transform' animations of aFrames with SVG transforms is not
// supported. See bug 779599.
if (primaryFrame->IsSVGTransformed()) {
aPerformanceWarning = AnimationPerformanceWarning::Type::TransformSVG;
return false;
}
return true;
}
bool KeyframeEffect::ShouldBlockAsyncTransformAnimations(
const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet,
AnimationPerformanceWarning::Type& aPerformanceWarning /* out */) const {
// If we depend on the SVG url (no matter whether there are any offset-path
// animations), we cannot run any transform-like animations in the compositor
// because we cannot resolve the url in the compositor if its style uses url.
if (aFrame->StyleDisplay()->mOffsetPath.IsUrl()) {
return true;
}
EffectSet* effectSet = EffectSet::Get(mTarget.mElement, mTarget.mPseudoType);
// The various transform properties ('transform', 'scale' etc.) get combined
// on the compositor.
//
// As a result, if we have an animation of 'scale' and 'translate', but the
// 'translate' property is covered by an !important rule, we will not be
// able to combine the result on the compositor since we won't have the
// !important rule to incorporate. In that case we should run all the
// transform-related animations on the main thread (where we have the
// !important rule).
nsCSSPropertyIDSet blockedProperties =
effectSet->PropertiesForAnimationsLevel().Intersect(
effectSet->PropertiesWithImportantRules());
if (blockedProperties.Intersects(aPropertySet)) {
aPerformanceWarning =
AnimationPerformanceWarning::Type::TransformIsBlockedByImportantRules;
return true;
}
MOZ_ASSERT(mAnimation);
for (const AnimationProperty& property : mProperties) {
// If there is a property for animations level that is overridden by
// !important rules, it should not block other animations from running
// on the compositor.
// NOTE: We don't currently check for !important rules for properties that