Source code

Revision control

Copy as Markdown

Other Tools

/* Any copyright is dedicated to the Public Domain.
/* eslint no-unused-vars: ["error", {"vars": "local"}] */
/* eslint-disable no-shadow */
"use strict";
var CC = Components.Constructor;
// Populate AppInfo before anything (like the shared loader) accesses
// System.appinfo, which is a lazy getter.
const appInfo = ChromeUtils.importESModule(
);
appInfo.updateAppInfo({
ID: "devtools@tests.mozilla.org",
name: "devtools-tests",
version: "1",
platformVersion: "42",
crashReporter: true,
});
const { require, loader } = ChromeUtils.importESModule(
);
const { worker } = ChromeUtils.importESModule(
);
const { NetUtil } = ChromeUtils.importESModule(
);
// Always log packets when running tests. runxpcshelltests.py will throw
// the output away anyway, unless you give it the --verbose flag.
Services.prefs.setBoolPref("devtools.debugger.log", false);
// Enable remote debugging for the relevant tests.
Services.prefs.setBoolPref("devtools.debugger.remote-enabled", true);
const DevToolsUtils = require("resource://devtools/shared/DevToolsUtils.js");
const {
ActorRegistry,
const {
DevToolsServer,
const { DevToolsServer: WorkerDevToolsServer } = worker.require(
);
const {
DevToolsClient,
const { ObjectFront } = require("resource://devtools/client/fronts/object.js");
const {
LongStringFront,
const {
createCommandsDictionary,
const {
CommandsFactory,
const { addDebuggerToGlobal } = ChromeUtils.importESModule(
);
const { AddonTestUtils } = ChromeUtils.importESModule(
);
const { getAppInfo } = ChromeUtils.importESModule(
);
const systemPrincipal = Cc["@mozilla.org/systemprincipal;1"].createInstance(
Ci.nsIPrincipal
);
var { loadSubScript, loadSubScriptWithOptions } = Services.scriptloader;
/**
* The logic here must resemble the logic of --start-debugger-server as closely
* as possible. DevToolsStartup.sys.mjs uses a distinct loader that results in
* the existence of two isolated module namespaces. In practice, this can cause
* bugs such as bug 1837185.
*/
function getDistinctDevToolsServer() {
const {
useDistinctSystemPrincipalLoader,
releaseDistinctSystemPrincipalLoader,
} = ChromeUtils.importESModule(
);
const requester = {};
const distinctLoader = useDistinctSystemPrincipalLoader(requester);
registerCleanupFunction(() => {
releaseDistinctSystemPrincipalLoader(requester);
});
const { DevToolsServer: DistinctDevToolsServer } = distinctLoader.require(
);
return DistinctDevToolsServer;
}
/**
* Initializes any test that needs to work with add-ons.
*
* Should be called once per test script that needs to use AddonTestUtils (and
* not once per test task!).
*/
async function startupAddonsManager() {
// Create a directory for extensions.
const profileDir = do_get_profile().clone();
profileDir.append("extensions");
AddonTestUtils.init(globalThis);
AddonTestUtils.overrideCertDB();
AddonTestUtils.appInfo = getAppInfo();
await AddonTestUtils.promiseStartupManager();
}
async function createTargetForFakeTab(title) {
const client = await startTestDevToolsServer(title);
const tabs = await listTabs(client);
const tabDescriptor = findTab(tabs, title);
// These xpcshell tests use mocked actors (xpcshell-test/testactors)
// which still don't support watcher actor.
// Because of that we still can't enable server side targets and target swiching.
tabDescriptor.disableTargetSwitching();
return tabDescriptor.getTarget();
}
async function createTargetForMainProcess() {
const commands = await CommandsFactory.forMainProcess();
return commands.descriptorFront.getTarget();
}
/**
* Create a MemoryFront for a fake test tab.
*/
async function createTabMemoryFront() {
const target = await createTargetForFakeTab("test_memory");
// MemoryFront requires the HeadSnapshotActor actor to be available
// as a global actor. This isn't registered by startTestDevToolsServer which
// only register the target actors and not the browser ones.
DevToolsServer.registerActors({ browser: true });
const memoryFront = await target.getFront("memory");
await memoryFront.attach();
registerCleanupFunction(async () => {
await memoryFront.detach();
// On XPCShell, the target isn't for a local tab and so target.destroy
// won't close the client. So do it so here. It will automatically destroy the target.
await target.client.close();
});
return { target, memoryFront };
}
/**
* Same as createTabMemoryFront but attaches the MemoryFront to the MemoryActor
* scoped to the full runtime rather than to a tab.
*/
async function createMainProcessMemoryFront() {
const target = await createTargetForMainProcess();
const memoryFront = await target.getFront("memory");
await memoryFront.attach();
registerCleanupFunction(async () => {
await memoryFront.detach();
// For XPCShell, the main process target actor is ContentProcessTargetActor
// which doesn't expose any `detach` method. So that the target actor isn't
// destroyed when calling target.destroy.
// Close the client to cleanup everything.
await target.client.close();
});
return { client: target.client, memoryFront };
}
function createLongStringFront(conn, form) {
// CAUTION -- do not replicate in the codebase. Instead, use marshalling
// This code is simulating how the LongStringFront would be created by protocol.js
// We should not use it like this in the codebase, this is done only for testing
// purposes until we can return a proper LongStringFront from the server.
const front = new LongStringFront(conn, form);
front.actorID = form.actor;
front.manage(front);
return front;
}
function createTestGlobal(name, options) {
const principal = Cc["@mozilla.org/systemprincipal;1"].createInstance(
Ci.nsIPrincipal
);
// NOTE: The Sandbox constructor behaves differently based on the argument
// length.
const sandbox = options
? Cu.Sandbox(principal, options)
: Cu.Sandbox(principal);
sandbox.__name = name;
// Expose a few mocks to better represent a Window object.
// These attributes will be used by DOCUMENT_EVENT resource listener.
sandbox.performance = { timing: {} };
sandbox.document = {
readyState: "complete",
defaultView: sandbox,
};
return sandbox;
}
function connect(client) {
dump("Connecting client.\n");
return client.connect();
}
function close(client) {
dump("Closing client.\n");
return client.close();
}
function listTabs(client) {
dump("Listing tabs.\n");
return client.mainRoot.listTabs();
}
function findTab(tabs, title) {
dump("Finding tab with title '" + title + "'.\n");
for (const tab of tabs) {
if (tab.title === title) {
return tab;
}
}
return null;
}
function waitForNewSource(threadFront, url) {
dump("Waiting for new source with url '" + url + "'.\n");
return waitForEvent(threadFront, "newSource", function (packet) {
return packet.source.url === url;
});
}
function resume(threadFront) {
dump("Resuming thread.\n");
return threadFront.resume();
}
async function addWatchpoint(threadFront, frame, variable, property, type) {
const path = `${variable}.${property}`;
info(`Add an ${path} ${type} watchpoint`);
const environment = await frame.getEnvironment();
const obj = environment.bindings.variables[variable];
const objFront = threadFront.pauseGrip(obj.value);
return objFront.addWatchpoint(property, path, type);
}
function getSources(threadFront) {
dump("Getting sources.\n");
return threadFront.getSources();
}
function findSource(sources, url) {
dump("Finding source with url '" + url + "'.\n");
for (const source of sources) {
if (source.url === url) {
return source;
}
}
return null;
}
function waitForPause(threadFront) {
dump("Waiting for pause.\n");
return waitForEvent(threadFront, "paused");
}
function waitForProperty(dbg, property) {
return new Promise(resolve => {
Object.defineProperty(dbg, property, {
set(newValue) {
resolve(newValue);
},
});
});
}
function setBreakpoint(threadFront, location) {
dump("Setting breakpoint.\n");
return threadFront.setBreakpoint(location, {});
}
function getPrototypeAndProperties(objClient) {
dump("getting prototype and properties.\n");
return objClient.getPrototypeAndProperties();
}
function dumpn(msg) {
dump("DBG-TEST: " + msg + "\n");
}
function testExceptionHook(ex) {
try {
do_report_unexpected_exception(ex);
} catch (e) {
return { throw: e };
}
return undefined;
}
// Convert an nsIScriptError 'logLevel' value into an appropriate string.
function scriptErrorLogLevel(message) {
switch (message.logLevel) {
case Ci.nsIConsoleMessage.info:
return "info";
case Ci.nsIConsoleMessage.warn:
return "warning";
default:
Assert.equal(message.logLevel, Ci.nsIConsoleMessage.error);
return "error";
}
}
// Register a console listener, so console messages don't just disappear
// into the ether.
var errorCount = 0;
var listener = {
observe(message) {
try {
let string;
errorCount++;
try {
// If we've been given an nsIScriptError, then we can print out
// something nicely formatted, for tools like Emacs to pick up.
message.QueryInterface(Ci.nsIScriptError);
dumpn(
message.sourceName +
":" +
message.lineNumber +
": " +
scriptErrorLogLevel(message) +
": " +
message.errorMessage
);
string = message.errorMessage;
} catch (e1) {
// Be a little paranoid with message, as the whole goal here is to lose
// no information.
try {
string = "" + message.message;
} catch (e2) {
string = "<error converting error message to string>";
}
}
// Make sure we exit all nested event loops so that the test can finish.
while (
DevToolsServer &&
DevToolsServer.xpcInspector &&
DevToolsServer.xpcInspector.eventLoopNestLevel > 0
) {
DevToolsServer.xpcInspector.exitNestedEventLoop();
}
// In the world before bug 997440, exceptions were getting lost because of
// the arbitrary JSContext being used in nsXPCWrappedJS::CallMethod.
// In the new world, the wanderers have returned. However, because of the,
// currently very-broken, exception reporting machinery in
// nsXPCWrappedJS these get reported as errors to the console, even if
// there's actually JS on the stack above that will catch them. If we
// throw an error here because of them our tests start failing. So, we'll
// just dump the message to the logs instead, to make sure the information
// isn't lost.
dumpn("head_dbg.js observed a console message: " + string);
} catch (_) {
// Swallow everything to avoid console reentrancy errors. We did our best
// to log above, but apparently that didn't cut it.
}
},
};
Services.console.registerListener(listener);
function addTestGlobal(name, server = DevToolsServer) {
const global = createTestGlobal(name);
server.addTestGlobal(global);
return global;
}
// List the DevToolsClient |client|'s tabs, look for one whose title is
// |title|.
async function getTestTab(client, title) {
const tabs = await client.mainRoot.listTabs();
for (const tab of tabs) {
if (tab.title === title) {
return tab;
}
}
return null;
}
/**
* Attach to the client's tab whose title is specified
* @param {Object} client
* @param {Object} title
* @returns commands
*/
async function attachTestTab(client, title) {
const descriptorFront = await getTestTab(client, title);
// These xpcshell tests use mocked actors (xpcshell-test/testactors)
// which still don't support watcher actor.
// Because of that we still can't enable server side targets and target swiching.
descriptorFront.disableTargetSwitching();
const commands = await createCommandsDictionary(descriptorFront);
await commands.targetCommand.startListening();
return commands;
}
/**
* Attach to the client's tab whose title is specified, and then attach to
* that tab's thread.
* @param {Object} client
* @param {Object} title
* @returns {Object}
* targetFront
* threadFront
* commands
*/
async function attachTestThread(client, title) {
const commands = await attachTestTab(client, title);
const targetFront = commands.targetCommand.targetFront;
// Pass any configuration, in order to ensure starting all the thread actors
// and have them to handle debugger statements.
await commands.threadConfigurationCommand.updateConfiguration({
skipBreakpoints: false,
});
const threadFront = await targetFront.getFront("thread");
Assert.equal(threadFront.state, "attached", "Thread front is attached");
return { targetFront, threadFront, commands };
}
/**
* Initialize the testing devtools server.
*/
function initTestDevToolsServer(server = DevToolsServer) {
if (server === WorkerDevToolsServer) {
const { createRootActor } = worker.require("xpcshell-test/testactors");
server.setRootActor(createRootActor);
} else {
const { createRootActor } = require("xpcshell-test/testactors");
server.setRootActor(createRootActor);
}
// Allow incoming connections.
server.init(function () {
return true;
});
}
/**
* Initialize the testing devtools server with a tab whose title is |title|.
*/
async function startTestDevToolsServer(title, server = DevToolsServer) {
initTestDevToolsServer(server);
addTestGlobal(title);
DevToolsServer.registerActors({ target: true });
const transport = DevToolsServer.connectPipe();
const client = new DevToolsClient(transport);
await connect(client);
return client;
}
async function finishClient(client) {
await client.close();
DevToolsServer.destroy();
do_test_finished();
}
/**
* Takes a relative file path and returns the absolute file url for it.
*/
function getFileUrl(name, allowMissing = false) {
const file = do_get_file(name, allowMissing);
return Services.io.newFileURI(file).spec;
}
/**
* Returns the full path of the file with the specified name in a
* platform-independent and URL-like form.
*/
function getFilePath(
name,
allowMissing = false,
usePlatformPathSeparator = false
) {
const file = do_get_file(name, allowMissing);
let path = Services.io.newFileURI(file).spec;
let filePrePath = "file://";
if ("nsILocalFileWin" in Ci && file instanceof Ci.nsILocalFileWin) {
filePrePath += "/";
}
path = path.slice(filePrePath.length);
if (usePlatformPathSeparator && path.match(/^\w:/)) {
path = path.replace(/\//g, "\\");
}
return path;
}
/**
* Returns the full text contents of the given file.
*/
function readFile(fileName) {
const f = do_get_file(fileName);
const s = Cc["@mozilla.org/network/file-input-stream;1"].createInstance(
Ci.nsIFileInputStream
);
s.init(f, -1, -1, false);
try {
return NetUtil.readInputStreamToString(s, s.available());
} finally {
s.close();
}
}
function writeFile(fileName, content) {
const file = do_get_file(fileName, true);
const stream = Cc["@mozilla.org/network/file-output-stream;1"].createInstance(
Ci.nsIFileOutputStream
);
stream.init(file, -1, -1, 0);
try {
do {
const numWritten = stream.write(content, content.length);
content = content.slice(numWritten);
} while (content.length);
} finally {
stream.close();
}
}
function StubTransport() {}
StubTransport.prototype.ready = function () {};
StubTransport.prototype.send = function () {};
StubTransport.prototype.close = function () {};
// Create async version of the object where calling each method
// is equivalent of calling it with asyncall. Mainly useful for
// destructuring objects with methods that take callbacks.
const Async = target => new Proxy(target, Async);
Async.get = (target, name) =>
typeof target[name] === "function"
? asyncall.bind(null, target[name], target)
: target[name];
// Calls async function that takes callback and errorback and returns
// returns promise representing result.
const asyncall = (fn, self, ...args) =>
new Promise((...etc) => fn.call(self, ...args, ...etc));
const Test = task => () => {
add_task(task);
run_next_test();
};
const assert = Assert.ok.bind(Assert);
/**
* Create a promise that is resolved on the next occurence of the given event.
*
* @param ThreadFront threadFront
* @param String event
* @param Function predicate
* @returns Promise
*/
function waitForEvent(front, type, predicate) {
if (!predicate) {
return front.once(type);
}
return new Promise(function (resolve) {
function listener(packet) {
if (!predicate(packet)) {
return;
}
front.off(type, listener);
resolve(packet);
}
front.on(type, listener);
});
}
/**
* Execute the action on the next tick and return a promise that is resolved on
* the next pause.
*
* When using promises and Task.jsm, we often want to do an action that causes a
* pause and continue the task once the pause has ocurred. Unfortunately, if we
* do the action that causes the pause within the task's current tick we will
* pause before we have a chance to yield the promise that waits for the pause
* and we enter a dead lock. The solution is to create the promise that waits
* for the pause, schedule the action to run on the next tick of the event loop,
* and finally yield the promise.
*
* @param Function action
* @param ThreadFront threadFront
* @returns Promise
*/
function executeOnNextTickAndWaitForPause(action, threadFront) {
const paused = waitForPause(threadFront);
executeSoon(action);
return paused;
}
function evalCallback(debuggeeGlobal, func) {
Cu.evalInSandbox("(" + func + ")()", debuggeeGlobal, "1.8", "test.js", 1);
}
/**
* Interrupt JS execution for the specified thread.
*
* @param ThreadFront threadFront
* @returns Promise
*/
function interrupt(threadFront) {
dumpn("Interrupting.");
return threadFront.interrupt();
}
/**
* Resume JS execution for the specified thread and then wait for the next pause
* event.
*
* @param DevToolsClient client
* @param ThreadFront threadFront
* @returns Promise
*/
async function resumeAndWaitForPause(threadFront) {
const paused = waitForPause(threadFront);
await resume(threadFront);
return paused;
}
/**
* Resume JS execution for a single step and wait for the pause after the step
* has been taken.
*
* @param ThreadFront threadFront
* @returns Promise
*/
function stepIn(threadFront) {
dumpn("Stepping in.");
const paused = waitForPause(threadFront);
return threadFront.stepIn().then(() => paused);
}
/**
* Resume JS execution for a step over and wait for the pause after the step
* has been taken.
*
* @param ThreadFront threadFront
* @returns Promise
*/
async function stepOver(threadFront, frameActor) {
dumpn("Stepping over.");
await threadFront.stepOver(frameActor);
return waitForPause(threadFront);
}
/**
* Resume JS execution for a step out and wait for the pause after the step
* has been taken.
*
* @param DevToolsClient client
* @param ThreadFront threadFront
* @returns Promise
*/
async function stepOut(threadFront, frameActor) {
dumpn("Stepping out.");
await threadFront.stepOut(frameActor);
return waitForPause(threadFront);
}
/**
* Restart specific frame and wait for the pause after the restart
* has been taken.
*
* @param DevToolsClient client
* @param ThreadFront threadFront
* @returns Promise
*/
async function restartFrame(threadFront, frameActor) {
dumpn("Restarting frame.");
await threadFront.restart(frameActor);
return waitForPause(threadFront);
}
/**
* Get the list of `count` frames currently on stack, starting at the index
* `first` for the specified thread.
*
* @param ThreadFront threadFront
* @param Number first
* @param Number count
* @returns Promise
*/
function getFrames(threadFront, first, count) {
dumpn("Getting frames.");
return threadFront.getFrames(first, count);
}
/**
* Black box the specified source.
*
* @param SourceFront sourceFront
* @returns Promise
*/
async function blackBox(sourceFront, range = null) {
dumpn("Black boxing source: " + sourceFront.actor);
const pausedInSource = await sourceFront.blackBox(range);
ok(true, "blackBox didn't throw");
return pausedInSource;
}
/**
* Stop black boxing the specified source.
*
* @param SourceFront sourceFront
* @returns Promise
*/
async function unBlackBox(sourceFront, range = null) {
dumpn("Un-black boxing source: " + sourceFront.actor);
await sourceFront.unblackBox(range);
ok(true, "unblackBox didn't throw");
}
/**
* Get a source at the specified url.
*
* @param ThreadFront threadFront
* @param string url
* @returns Promise<SourceFront>
*/
async function getSource(threadFront, url) {
const source = await getSourceForm(threadFront, url);
if (source) {
return threadFront.source(source);
}
throw new Error("source not found");
}
async function getSourceById(threadFront, id) {
const form = await getSourceFormById(threadFront, id);
return threadFront.source(form);
}
async function getSourceForm(threadFront, url) {
const { sources } = await threadFront.getSources();
return sources.find(s => s.url === url);
}
async function getSourceFormById(threadFront, id) {
const { sources } = await threadFront.getSources();
return sources.find(source => source.actor == id);
}
async function checkFramesLength(threadFront, expectedFrames) {
const frameResponse = await threadFront.getFrames(0, null);
Assert.equal(
frameResponse.frames.length,
expectedFrames,
"Thread front has the expected number of frames"
);
}
/**
* Do a reload which clears the thread debugger
*
* @param TabFront tabFront
* @returns Promise<response>
*/
function reload(tabFront) {
return tabFront.reload({});
}
/**
* Returns an array of stack location strings given a thread and a sample.
*
* @param object thread
* @param object sample
* @returns object
*/
function getInflatedStackLocations(thread, sample) {
const stackTable = thread.stackTable;
const frameTable = thread.frameTable;
const stringTable = thread.stringTable;
const SAMPLE_STACK_SLOT = thread.samples.schema.stack;
const STACK_PREFIX_SLOT = stackTable.schema.prefix;
const STACK_FRAME_SLOT = stackTable.schema.frame;
const FRAME_LOCATION_SLOT = frameTable.schema.location;
// Build the stack from the raw data and accumulate the locations in
// an array.
let stackIndex = sample[SAMPLE_STACK_SLOT];
const locations = [];
while (stackIndex !== null) {
const stackEntry = stackTable.data[stackIndex];
const frame = frameTable.data[stackEntry[STACK_FRAME_SLOT]];
locations.push(stringTable[frame[FRAME_LOCATION_SLOT]]);
stackIndex = stackEntry[STACK_PREFIX_SLOT];
}
// The profiler tree is inverted, so reverse the array.
return locations.reverse();
}
async function setupTestFromUrl(url) {
do_test_pending();
const { createRootActor } = require("xpcshell-test/testactors");
DevToolsServer.setRootActor(createRootActor);
DevToolsServer.init(() => true);
const global = createTestGlobal("test");
DevToolsServer.addTestGlobal(global);
const devToolsClient = new DevToolsClient(DevToolsServer.connectPipe());
await connect(devToolsClient);
const tabs = await listTabs(devToolsClient);
const descriptorFront = findTab(tabs, "test");
// These xpcshell tests use mocked actors (xpcshell-test/testactors)
// which still don't support watcher actor.
// Because of that we still can't enable server side targets and target swiching.
descriptorFront.disableTargetSwitching();
const targetFront = await descriptorFront.getTarget();
const commands = await createCommandsDictionary(descriptorFront);
// Pass any configuration, in order to ensure starting all the thread actor
// and have it to notify about all sources
await commands.threadConfigurationCommand.updateConfiguration({
skipBreakpoints: false,
});
const threadFront = await targetFront.getFront("thread");
const sourceUrl = getFileUrl(url);
const promise = waitForNewSource(threadFront, sourceUrl);
loadSubScript(sourceUrl, global);
const { source } = await promise;
const sourceFront = threadFront.source(source);
return { global, devToolsClient, threadFront, sourceFront };
}
/**
* Run the given test function twice, one with a regular DevToolsServer,
* testing against a fake tab. And another one against a WorkerDevToolsServer,
* testing the worker codepath.
*
* @param Function test
* Test function to run twice.
* This test function is called with a dictionary:
* - Sandbox debuggee
* The custom JS debuggee created for this test. This is a Sandbox using system
* principals by default.
* - ThreadFront threadFront
* A reference to a ThreadFront instance that is attached to the debuggee.
* - DevToolsClient client
* A reference to the DevToolsClient used to communicated with the RDP server.
* @param Object options
* Optional arguments to tweak test environment
* - JSPrincipal principal
* Principal to use for the debuggee. Defaults to systemPrincipal.
* - boolean doNotRunWorker
* If true, do not run this tests in worker debugger context. Defaults to false.
* - bool wantXrays
* Whether the debuggee wants Xray vision with respect to same-origin objects
* outside the sandbox. Defaults to true.
* - bool waitForFinish
* Whether to wait for a call to threadFrontTestFinished after the test
* function finishes.
*/
function threadFrontTest(test, options = {}) {
const {
principal = systemPrincipal,
doNotRunWorker = false,
wantXrays = true,
waitForFinish = false,
} = options;
async function runThreadFrontTestWithServer(server, test) {
// Setup a server and connect a client to it.
initTestDevToolsServer(server);
// Create a custom debuggee and register it to the server.
// We are using a custom Sandbox as debuggee. Create a new zone because
// debugger and debuggee must be in different compartments.
const debuggee = Cu.Sandbox(principal, { freshZone: true, wantXrays });
const scriptName = "debuggee.js";
debuggee.__name = scriptName;
server.addTestGlobal(debuggee);
const client = new DevToolsClient(server.connectPipe());
await client.connect();
// Attach to the fake tab target and retrieve the ThreadFront instance.
// Automatically resume as the thread is paused by default after attach.
const { targetFront, threadFront, commands } = await attachTestThread(
client,
scriptName
);
// Cross the client/server boundary to retrieve the target actor & thread
// actor instances, used by some tests.
const rootActor = client.transport._serverConnection.rootActor;
const targetActor =
rootActor._parameters.tabList.getTargetActorForTab("debuggee.js");
const { threadActor } = targetActor;
// Run the test function
const args = {
threadActor,
threadFront,
debuggee,
client,
server,
targetFront,
commands,
isWorkerServer: server === WorkerDevToolsServer,
};
if (waitForFinish) {
// Use dispatchToMainThread so that the test function does not have to
// finish executing before the test itself finishes.
const promise = new Promise(
resolve => (threadFrontTestFinished = resolve)
);
Services.tm.dispatchToMainThread(() => test(args));
await promise;
} else {
await test(args);
}
// Cleanup the client after the test ran
await client.close();
server.removeTestGlobal(debuggee);
// Also cleanup the created server
server.destroy();
}
return async () => {
dump(">>> Run thread front test against a regular DevToolsServer\n");
await runThreadFrontTestWithServer(DevToolsServer, test);
// Skip tests that fail in the worker context
if (!doNotRunWorker) {
dump(">>> Run thread front test against a worker DevToolsServer\n");
await runThreadFrontTestWithServer(WorkerDevToolsServer, test);
}
};
}
// This callback is used in tandem with the waitForFinish option of
// threadFrontTest to support thread front tests that use promises to
// asynchronously finish the tests, instead of using async/await.
// Newly written tests should avoid using this. See bug 1596114 for migrating
// existing tests to async/await and removing this functionality.
let threadFrontTestFinished;