Name Description Size
CanvasManagerChild.cpp static 9021
CanvasManagerChild.h 2531
CanvasManagerParent.cpp static 7443
CanvasManagerParent.h 2364
CanvasRenderThread.cpp aCreatedThread 9653
CanvasRenderThread.h This class represents the virtual thread for canvas rendering. Depending on platform requirements and user configuration, canvas rendering may happen on the Compositor thread, Render thread or the CanvasRender thread. 2641
CanvasShutdownManager.cpp static 3291
CanvasShutdownManager.h 1454
CompositorOptions.h This class holds options that are "per compositor" - that is, these options affect a particular CompositorBridgeParent and all the content that it renders. This class is intended to be created by a platform widget (but NOT PuppetWidget) and passed to the graphics code during initialization of the top level compositor associated with that widget. The options are immutable after creation. The CompositorBridgeParent holds the canonical version of the options, but they may be accessed by other parts of the code as needed, and are accessible to content processes over PCompositorBridge as well. 3465
CompositorSession.cpp 1277
CompositorSession.h 3580
CompositorWidgetVsyncObserver.cpp 1142
CompositorWidgetVsyncObserver.h 1270
CrossProcessPaint.cpp static 18220
CrossProcessPaint.h A fragment of a paint of a cross process document tree. 6311
D3DMessageUtils.cpp 2500
D3DMessageUtils.h 1421
FileHandleWrapper.cpp 863
FileHandleWrapper.h 1754
GfxMessageUtils.h 39402
GPUChild.cpp 12434
GPUChild.h 4406
GPUParent.cpp force refresh 28708
GPUParent.h 5495
GPUProcessHost.cpp remoteType 7241
GPUProcessHost.h 5540
GPUProcessImpl.cpp 1411
GPUProcessImpl.h 1222
GPUProcessListener.h 939
GPUProcessManager.cpp 57683
GPUProcessManager.h 14401
GraphicsMessages.ipdlh 2109
InProcessCompositorSession.cpp static 4155
InProcessCompositorSession.h 1970
moz.build 2201
OverlayInfo.h 1557
PCanvasManager.ipdl The PCanvasManager protocol is the top-level protocol between the main and worker threads in the content process, and the renderer thread in the compositor process. This protocol should be used to create accelerated canvas instances. 1686
PGPU.ipdl 8259
PVsyncBridge.ipdl 1005
RemoteCompositorSession.cpp 3424
RemoteCompositorSession.h 1544
VsyncBridgeChild.cpp static 4130
VsyncBridgeChild.h 1648
VsyncBridgeParent.cpp 2267
VsyncBridgeParent.h 1360
VsyncIOThreadHolder.cpp "VsyncIOThread" is used as the thread we send/recv IPC messages on. We don't use the "WindowsVsyncThread" directly because it isn't servicing an nsThread event loop which is needed for IPC to return results/notify us about shutdown etc. It would be better if we could notify the IPC IO thread directly to avoid the extra ping-ponging but that doesn't seem possible. 1510
VsyncIOThreadHolder.h 1092