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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsISupports.idl"
#include "domstubs.idl"
webidl CharacterData;
webidl Node;
webidl Range;
%{C++
#include "mozilla/EditorDOMPoint.h"
class nsINode;
class nsIContent;
%}
[ref] native EditorRawDOMPointRef(mozilla::EditorDOMPointBase<nsINode*, nsIContent*>);
/*
Editor Action Listener interface to outside world
*/
/**
* A generic editor action listener interface.
* <P>
* nsIEditActionListener is the interface used by applications wishing to be notified
* when the editor modifies the DOM tree.
*
* Note: this is the wrong class to implement if you are interested in generic
* change notifications. For generic notifications, you should implement
* nsIDocumentObserver.
*/
[scriptable, uuid(b22907b1-ee93-11d2-8d50-000064657374)]
interface nsIEditActionListener : nsISupports
{
/**
* Called after the editor deletes a node.
* @param aChild The node to delete
* @param aResult The result of the delete node operation.
*/
void DidDeleteNode(in Node aChild, in nsresult aResult);
/**
* Called after the editor joins 2 nodes.
* @param aJoinedPoint The joined point. If aLeftNodeWasRemoved is true,
* it points after inserted left node content in the
* right node. Otherwise, it points start of inserted
* right node content in the left node.
* @param aRemovedNode The removed node.
*/
[noscript]
void DidJoinContents([const] in EditorRawDOMPointRef aJoinedPoint,
[const] in Node aRemovedNode);
/**
* Called after the editor inserts text.
* @param aTextNode This node getting inserted text.
* @param aOffset The offset in aTextNode to insert at.
* @param aString The string that gets inserted.
* @param aResult The result of the insert text operation.
*/
void DidInsertText(in CharacterData aTextNode,
in long aOffset,
in AString aString,
in nsresult aResult);
/**
* Called before the editor deletes text.
* @param aTextNode This node getting text deleted.
* @param aOffset The offset in aTextNode to delete at.
* @param aLength The amount of text to delete.
*/
void WillDeleteText(in CharacterData aTextNode,
in long aOffset,
in long aLength);
/**
* Called before the editor deletes the ranges.
* @param aRangesToDelete The ranges to be deleted.
*/
void WillDeleteRanges(in Array<Range> aRangesToDelete);
};